Refactor AI Agent configuration and workflow handling

- Removed runtime mode handling from AIAgentConfigWorkbench and related components.
- Updated tests to reflect changes in AI Agent policy copy and configuration.
- Changed terminology from "workflow" to "revision" in various components and API responses.
- Simplified agent binding logic in channel editing.
- Cleaned up unused variables and types related to runtime modes.
- Updated localization files for consistency with new terminology.
This commit is contained in:
mlogclub
2026-07-27 23:29:02 +08:00
parent 241f274927
commit 847f688398
97 changed files with 1666 additions and 5941 deletions
-33
View File
@@ -239,39 +239,6 @@ func GetAIAgentFallbackModeLabel(mode AIAgentFallbackMode) string {
return aiAgentFallbackModeLabelMap[mode]
}
type AIAgentRuntimeMode string
const (
AIAgentRuntimeModeWorkflow AIAgentRuntimeMode = "workflow"
AIAgentRuntimeModeAutonomous AIAgentRuntimeMode = "autonomous"
AIAgentRuntimeModeHybrid AIAgentRuntimeMode = "hybrid"
)
var AIAgentRuntimeModeValues = []AIAgentRuntimeMode{
AIAgentRuntimeModeWorkflow,
AIAgentRuntimeModeAutonomous,
AIAgentRuntimeModeHybrid,
}
var aiAgentRuntimeModeLabelMap = map[AIAgentRuntimeMode]string{
AIAgentRuntimeModeWorkflow: "流程编排",
AIAgentRuntimeModeAutonomous: "自主运行",
AIAgentRuntimeModeHybrid: "混合运行",
}
func GetAIAgentRuntimeModeLabel(mode AIAgentRuntimeMode) string {
return aiAgentRuntimeModeLabelMap[mode]
}
func IsValidAIAgentRuntimeMode(mode AIAgentRuntimeMode) bool {
for _, item := range AIAgentRuntimeModeValues {
if item == mode {
return true
}
}
return false
}
const (
IMRealtimeEventConnected = "connected"
IMRealtimeEventPong = "pong"