Refactor AI Agent and AI Config handling across multiple files

- Updated function signatures to accept AI Agent and AI Config as non-pointer types for better clarity and safety.
- Modified instances where AI Agent and AI Config were dereferenced to improve code readability.
- Removed unnecessary nil checks for AI Agent and AI Config, simplifying the logic.
- Adjusted related tests and services to align with the new function signatures.
- Cleaned up code in runtime, skills, and executor packages to ensure consistency in handling AI configurations.
This commit is contained in:
mlogclub
2026-04-17 17:57:01 +08:00
parent 3b062c327c
commit 976b9defde
36 changed files with 102 additions and 282 deletions
+2 -6
View File
@@ -47,15 +47,11 @@ func NewService(
}
func (s *Service) Build(
aiAgent *models.AIAgent,
aiAgent models.AIAgent,
selectedSkill *models.SkillDefinition,
toolDefinitions []runtimetooling.MCPToolDefinition,
extraToolCodes map[string]string,
) AssemblyResult {
baseInstruction := ""
if aiAgent != nil {
baseInstruction = strings.TrimSpace(aiAgent.SystemPrompt)
}
projectInstruction := ""
governanceInstruction := ""
skillInstruction := ""
@@ -77,7 +73,7 @@ func (s *Service) Build(
assembler = s.assembler
}
return assembler.Assemble(AssemblerInput{
AgentInstruction: baseInstruction,
AgentInstruction: strings.TrimSpace(aiAgent.SystemPrompt),
GovernanceInstruction: governanceInstruction,
SkillInstruction: skillInstruction,
ToolAppendices: toolAppendices,