Refactor AI Agent and AI Config handling across multiple files
- Updated function signatures to accept AI Agent and AI Config as non-pointer types for better clarity and safety. - Modified instances where AI Agent and AI Config were dereferenced to improve code readability. - Removed unnecessary nil checks for AI Agent and AI Config, simplifying the logic. - Adjusted related tests and services to align with the new function signatures. - Cleaned up code in runtime, skills, and executor packages to ensure consistency in handling AI configurations.
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@@ -20,10 +20,7 @@ func (l *candidateLoader) findManualSkillDefinition(skillCode string) *models.Sk
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return repositories.SkillDefinitionRepository.GetByCode(sqls.DB(), skillCode)
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}
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func (l *candidateLoader) loadCandidateSkills(aiAgent *models.AIAgent) []models.SkillDefinition {
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if aiAgent == nil {
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return nil
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}
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func (l *candidateLoader) loadCandidateSkills(aiAgent models.AIAgent) []models.SkillDefinition {
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skillIDs := utils.SplitInt64s(aiAgent.SkillIDs)
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skills := repositories.SkillDefinitionRepository.GetByIDs(sqls.DB(), skillIDs)
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ret := make([]models.SkillDefinition, 0, len(skillIDs))
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@@ -11,16 +11,16 @@ import (
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func TestBuildRunLogMatchedPlan(t *testing.T) {
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log := BuildRunLog(
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RuntimeContext{
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AIAgent: &models.AIAgent{ID: 22},
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AIConfig: &models.AIConfig{ID: 33},
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AIAgent: models.AIAgent{ID: 22},
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AIConfig: models.AIConfig{ID: 33},
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ConversationID: 11,
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ManualSkillCode: "manual_refund",
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IntentCode: "refund",
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UserMessage: "我要退款",
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},
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&ExecutionPlan{
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AIAgent: &models.AIAgent{ID: 22},
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AIConfig: &models.AIConfig{
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AIAgent: models.AIAgent{ID: 22},
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AIConfig: models.AIConfig{
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ID: 33,
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ModelName: "gpt-test",
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Provider: enums.AIProviderOpenAI,
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@@ -55,7 +55,7 @@ func TestBuildRunLogMatchedPlan(t *testing.T) {
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func TestBuildRunLogNotMatchedAndError(t *testing.T) {
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log := BuildRunLog(
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RuntimeContext{
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AIAgent: &models.AIAgent{ID: 22},
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AIAgent: models.AIAgent{ID: 22},
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UserMessage: "随便问问",
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},
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nil,
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@@ -74,7 +74,7 @@ func TestBuildRunLogNotMatchedAndError(t *testing.T) {
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}
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noMatchLog := BuildRunLog(
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RuntimeContext{AIAgent: &models.AIAgent{ID: 22}, UserMessage: "随便问问"},
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RuntimeContext{AIAgent: models.AIAgent{ID: 22}, UserMessage: "随便问问"},
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&ExecutionPlan{MatchReason: ""},
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&ExecutionTrace{Status: "not_matched"},
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nil,
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@@ -16,7 +16,7 @@ type intentTriggerConfig struct {
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}
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// MatchSkill 对单个 SkillDefinition 执行命中判断。
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func MatchSkill(execCtx context.Context, ctx RuntimeContext, aiAgent *models.AIAgent, aiConfig *models.AIConfig) (*models.SkillDefinition, string, *RouteTrace, error) {
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func MatchSkill(execCtx context.Context, ctx RuntimeContext) (*models.SkillDefinition, string, *RouteTrace, error) {
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loader := newCandidateLoader()
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if strs.IsNotBlank(ctx.ManualSkillCode) {
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skill := loader.findManualSkillDefinition(ctx.ManualSkillCode)
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@@ -29,7 +29,7 @@ func MatchSkill(execCtx context.Context, ctx RuntimeContext, aiAgent *models.AIA
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}, nil
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}
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candidates := loader.loadCandidateSkills(aiAgent)
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candidates := loader.loadCandidateSkills(ctx.AIAgent)
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trace := &RouteTrace{
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Status: "started",
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CandidateSkillCodes: make([]string, 0, len(candidates)),
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@@ -53,7 +53,7 @@ func MatchSkill(execCtx context.Context, ctx RuntimeContext, aiAgent *models.AIA
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}
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}
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selected, routeTrace, err := routeSkillWithLLM(execCtx, aiConfig, ctx.UserMessage, candidates)
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selected, routeTrace, err := routeSkillWithLLM(execCtx, ctx.AIConfig, ctx.UserMessage, candidates)
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if routeTrace != nil {
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trace.Status = routeTrace.Status
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trace.SelectedSkillCode = routeTrace.SelectedSkillCode
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@@ -3,8 +3,6 @@ package skills
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import (
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"context"
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"strings"
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"cs-agent/internal/pkg/errorsx"
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)
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func newPlanService() *planService {
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@@ -15,13 +13,7 @@ type planService struct{}
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// BuildExecutionPlan 构建当前请求的 Skill 执行计划。
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func (s *planService) BuildExecutionPlan(execCtx context.Context, ctx RuntimeContext) (*ExecutionPlan, error) {
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if ctx.AIAgent == nil {
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return nil, errorsx.InvalidParam("AIAgent不能为空")
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}
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if ctx.AIConfig == nil {
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return nil, errorsx.InvalidParam("AIConfig不能为空")
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}
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skill, matchReason, routeTrace, err := MatchSkill(execCtx, ctx, ctx.AIAgent, ctx.AIConfig)
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skill, matchReason, routeTrace, err := MatchSkill(execCtx, ctx)
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if err != nil {
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return nil, err
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}
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@@ -9,16 +9,10 @@ import (
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"cs-agent/internal/ai"
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"cs-agent/internal/models"
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"cs-agent/internal/pkg/errorsx"
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)
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func routeSkillWithLLM(ctx context.Context, aiConfig *models.AIConfig, userMessage string, candidates []models.SkillDefinition) (*models.SkillDefinition, *RouteTrace, error) {
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func routeSkillWithLLM(ctx context.Context, aiConfig models.AIConfig, userMessage string, candidates []models.SkillDefinition) (*models.SkillDefinition, *RouteTrace, error) {
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trace := &RouteTrace{Status: "started"}
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if aiConfig == nil {
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trace.Status = "config_error"
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trace.Error = "ai config is nil"
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return nil, trace, errorsx.InvalidParam("Skill 路由依赖的 AI 配置不可用")
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}
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if len(candidates) == 0 {
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trace.Status = "no_candidate"
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return nil, trace, nil
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@@ -20,7 +20,7 @@ type RunLogService struct{}
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func (s *RunLogService) Build(ctx RuntimeContext, plan *ExecutionPlan, trace *ExecutionTrace, err error) *models.SkillRunLog {
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log := &models.SkillRunLog{
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ConversationID: ctx.ConversationID,
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AIAgentID: resolveRuntimeAIAgentID(ctx, plan),
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AIAgentID: ctx.AIAgent.ID,
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ManualSkillCode: ctx.ManualSkillCode,
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IntentCode: ctx.IntentCode,
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UserMessage: ctx.UserMessage,
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@@ -28,11 +28,10 @@ func (s *RunLogService) Build(ctx RuntimeContext, plan *ExecutionPlan, trace *Ex
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CreatedAt: time.Now(),
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}
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if plan != nil {
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if plan.AIConfig != nil {
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log.AIConfigID = plan.AIConfig.ID
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log.UsedModel = plan.AIConfig.ModelName
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log.UsedProvider = plan.AIConfig.Provider
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}
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log.AIConfigID = plan.AIConfig.ID
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log.UsedModel = plan.AIConfig.ModelName
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log.UsedProvider = plan.AIConfig.Provider
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if plan.Skill != nil {
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log.SkillDefinitionID = plan.Skill.ID
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log.SkillCode = plan.Skill.Code
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@@ -53,16 +52,6 @@ func (s *RunLogService) Build(ctx RuntimeContext, plan *ExecutionPlan, trace *Ex
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return log
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}
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func resolveRuntimeAIAgentID(ctx RuntimeContext, plan *ExecutionPlan) int64 {
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if ctx.AIAgent != nil {
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return ctx.AIAgent.ID
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}
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if plan != nil && plan.AIAgent != nil {
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return plan.AIAgent.ID
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}
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return 0
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}
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// Write 写入 Skill 路由日志。
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func (s *RunLogService) Write(log *models.SkillRunLog) error {
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if log == nil {
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@@ -4,18 +4,18 @@ import "cs-agent/internal/models"
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// RuntimeContext 表示一次 Skill 运行的输入上下文。
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type RuntimeContext struct {
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AIAgent *models.AIAgent // AIAgent 为当前请求所属的 AI Agent,必填。
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AIConfig *models.AIConfig // AIConfig 为当前请求实际使用的模型配置,必填。
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UserMessage string // UserMessage 为当前用户输入。
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ConversationID int64 // ConversationID 为当前会话 ID,无会话上下文时为 0。
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ManualSkillCode string // ManualSkillCode 为显式指定的 Skill 编码。
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IntentCode string // IntentCode 为上游识别出的意图编码。
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AIAgent models.AIAgent // AIAgent 为当前请求所属的 AI Agent,必填。
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AIConfig models.AIConfig // AIConfig 为当前请求实际使用的模型配置,必填。
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UserMessage string // UserMessage 为当前用户输入。
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ConversationID int64 // ConversationID 为当前会话 ID,无会话上下文时为 0。
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ManualSkillCode string // ManualSkillCode 为显式指定的 Skill 编码。
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IntentCode string // IntentCode 为上游识别出的意图编码。
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}
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// ExecutionPlan 表示 Skill Runtime 计算出的最终路由结果。
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type ExecutionPlan struct {
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AIAgent *models.AIAgent // AIAgent 为本次请求所属的 AI Agent。
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AIConfig *models.AIConfig // AIConfig 为本次请求实际使用的模型配置。
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AIAgent models.AIAgent // AIAgent 为本次请求所属的 AI Agent。
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AIConfig models.AIConfig // AIConfig 为本次请求实际使用的模型配置。
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Skill *models.SkillDefinition // Skill 为最终命中的 Skill,未命中时为空。
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MatchReason string // MatchReason 为命中原因。
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RouteTrace *RouteTrace // RouteTrace 为匹配阶段的路由追踪。
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