Refactor AI Agent and AI Config handling across multiple files

- Updated function signatures to accept AI Agent and AI Config as non-pointer types for better clarity and safety.
- Modified instances where AI Agent and AI Config were dereferenced to improve code readability.
- Removed unnecessary nil checks for AI Agent and AI Config, simplifying the logic.
- Adjusted related tests and services to align with the new function signatures.
- Cleaned up code in runtime, skills, and executor packages to ensure consistency in handling AI configurations.
This commit is contained in:
mlogclub
2026-04-17 17:57:01 +08:00
parent 3b062c327c
commit 976b9defde
36 changed files with 102 additions and 282 deletions
+1 -4
View File
@@ -20,10 +20,7 @@ func (l *candidateLoader) findManualSkillDefinition(skillCode string) *models.Sk
return repositories.SkillDefinitionRepository.GetByCode(sqls.DB(), skillCode)
}
func (l *candidateLoader) loadCandidateSkills(aiAgent *models.AIAgent) []models.SkillDefinition {
if aiAgent == nil {
return nil
}
func (l *candidateLoader) loadCandidateSkills(aiAgent models.AIAgent) []models.SkillDefinition {
skillIDs := utils.SplitInt64s(aiAgent.SkillIDs)
skills := repositories.SkillDefinitionRepository.GetByIDs(sqls.DB(), skillIDs)
ret := make([]models.SkillDefinition, 0, len(skillIDs))