Refactor AI Agent and AI Config handling across multiple files

- Updated function signatures to accept AI Agent and AI Config as non-pointer types for better clarity and safety.
- Modified instances where AI Agent and AI Config were dereferenced to improve code readability.
- Removed unnecessary nil checks for AI Agent and AI Config, simplifying the logic.
- Adjusted related tests and services to align with the new function signatures.
- Cleaned up code in runtime, skills, and executor packages to ensure consistency in handling AI configurations.
This commit is contained in:
mlogclub
2026-04-17 17:57:01 +08:00
parent 3b062c327c
commit 976b9defde
36 changed files with 102 additions and 282 deletions
+1 -9
View File
@@ -3,8 +3,6 @@ package skills
import (
"context"
"strings"
"cs-agent/internal/pkg/errorsx"
)
func newPlanService() *planService {
@@ -15,13 +13,7 @@ type planService struct{}
// BuildExecutionPlan 构建当前请求的 Skill 执行计划。
func (s *planService) BuildExecutionPlan(execCtx context.Context, ctx RuntimeContext) (*ExecutionPlan, error) {
if ctx.AIAgent == nil {
return nil, errorsx.InvalidParam("AIAgent不能为空")
}
if ctx.AIConfig == nil {
return nil, errorsx.InvalidParam("AIConfig不能为空")
}
skill, matchReason, routeTrace, err := MatchSkill(execCtx, ctx, ctx.AIAgent, ctx.AIConfig)
skill, matchReason, routeTrace, err := MatchSkill(execCtx, ctx)
if err != nil {
return nil, err
}