调整目录
This commit is contained in:
@@ -0,0 +1,558 @@
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"use client"
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import { zodResolver } from "@hookform/resolvers/zod"
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import { useEffect, useMemo, useState } from "react"
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import { Resolver, useForm } from "react-hook-form"
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import { z } from "zod/v4"
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import { LoaderCircleIcon, PlayIcon } from "lucide-react"
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import { toast } from "sonner"
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import { ProjectDialog } from "@/components/project-dialog"
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import { OptionCombobox } from "@/components/option-combobox"
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import { Badge } from "@/components/ui/badge"
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import { Button } from "@/components/ui/button"
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import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card"
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import {
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Field,
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FieldContent,
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FieldError,
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FieldLabel,
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} from "@/components/ui/field"
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import { Input } from "@/components/ui/input"
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import { Textarea } from "@/components/ui/textarea"
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import {
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debugResumeSkillDefinition,
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debugRunSkillDefinition,
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fetchAIAgentsAll,
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type AIAgent,
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type SkillDebugResumePayload,
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type SkillDebugRunPayload,
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type SkillDebugRunResult,
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} from "@/lib/api/admin"
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type DebugDialogProps = {
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open: boolean
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skillCode: string
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skillName: string
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onOpenChange: (open: boolean) => void
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}
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const debugFormSchema = z.object({
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aiAgentId: z.string().trim().min(1, "请选择 AI Agent"),
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conversationId: z.string().trim(),
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userMessage: z.string().trim().min(1, "请输入用户消息"),
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})
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type DebugForm = z.infer<typeof debugFormSchema>
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const debugFormResolver = zodResolver(debugFormSchema as never) as Resolver<
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z.input<typeof debugFormSchema>,
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undefined,
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z.output<typeof debugFormSchema>
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>
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const emptyForm: DebugForm = {
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aiAgentId: "",
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conversationId: "",
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userMessage: "",
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}
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const quickResumeActions = [
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{ label: "确认", value: "确认" },
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{ label: "取消", value: "取消" },
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]
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function ResultBlock({
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title,
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value,
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emptyText = "暂无数据",
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}: {
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title: string
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value?: string
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emptyText?: string
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}) {
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return (
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<Card>
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<CardHeader className="pb-3">
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<CardTitle className="text-sm">{title}</CardTitle>
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</CardHeader>
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<CardContent>
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{value ? (
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<pre className="overflow-x-auto whitespace-pre-wrap break-words rounded-lg bg-muted/50 p-3 text-xs leading-5">
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{value}
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</pre>
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) : (
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<div className="text-sm text-muted-foreground">{emptyText}</div>
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)}
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</CardContent>
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</Card>
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)
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}
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export function DebugDialog({
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open,
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skillCode,
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skillName,
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onOpenChange,
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}: DebugDialogProps) {
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if (!open) {
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return null
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}
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return (
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<DebugDialogBody
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key={skillCode}
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open={open}
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skillCode={skillCode}
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skillName={skillName}
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onOpenChange={onOpenChange}
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/>
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)
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}
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function DebugDialogBody({
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open,
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skillCode,
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skillName,
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onOpenChange,
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}: DebugDialogProps) {
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const formId = `skill-debug-form-${skillCode}`
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const [running, setRunning] = useState(false)
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const [resuming, setResuming] = useState(false)
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const [aiAgents, setAiAgents] = useState<AIAgent[]>([])
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const [result, setResult] = useState<SkillDebugRunResult | null>(null)
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const [resumeResult, setResumeResult] = useState<SkillDebugRunResult | null>(null)
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const [resumeMessage, setResumeMessage] = useState("")
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const form = useForm<
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z.input<typeof debugFormSchema>,
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undefined,
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z.output<typeof debugFormSchema>
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>({
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resolver: debugFormResolver,
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defaultValues: emptyForm,
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})
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const {
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handleSubmit,
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reset,
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register,
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setValue,
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watch,
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formState: { errors },
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} = form
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const selectedAgentId = watch("aiAgentId")
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useEffect(() => {
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async function loadAIAgents() {
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try {
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const data = await fetchAIAgentsAll({ status: 1 })
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setAiAgents(data)
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} catch (error) {
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console.error("Failed to load AI agents:", error)
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}
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}
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void loadAIAgents()
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}, [])
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useEffect(() => {
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if (!open) {
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return
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}
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reset(emptyForm)
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setResult(null)
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setResumeResult(null)
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setResumeMessage("")
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}, [open, reset])
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useEffect(() => {
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if (!open || aiAgents.length === 0 || selectedAgentId) {
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return
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}
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setValue("aiAgentId", String(aiAgents[0].id), { shouldValidate: true })
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}, [aiAgents, open, selectedAgentId, setValue])
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const aiAgentOptions = useMemo(
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() =>
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aiAgents.map((item) => ({
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value: String(item.id),
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label: item.name,
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})),
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[aiAgents],
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)
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const selectedAgent = useMemo(
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() => aiAgents.find((item) => String(item.id) === selectedAgentId) ?? null,
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[aiAgents, selectedAgentId],
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)
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async function onSubmit(values: DebugForm) {
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const payload: SkillDebugRunPayload = {
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aiAgentId: Number(values.aiAgentId),
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skillCode,
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userMessage: values.userMessage.trim(),
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}
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const conversationId = Number(values.conversationId)
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if (conversationId > 0) {
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payload.conversationId = conversationId
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}
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setRunning(true)
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try {
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const data = await debugRunSkillDefinition(payload)
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setResult(data)
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setResumeResult(null)
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setResumeMessage("")
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} catch (error) {
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toast.error(error instanceof Error ? error.message : "Skill 调试失败")
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setResult(null)
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} finally {
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setRunning(false)
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}
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}
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async function handleResumeDebug(messageText?: string) {
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const nextMessage = (messageText ?? resumeMessage).trim()
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if (!result?.checkPointId || !result.interrupted) {
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return
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}
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if (!nextMessage) {
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toast.error("请输入恢复消息")
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return
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}
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const payload: SkillDebugResumePayload = {
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aiAgentId: Number(selectedAgentId || result.aiAgentId),
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checkPointId: result.checkPointId,
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userMessage: nextMessage,
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}
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const conversationId = result.conversationId || Number(watch("conversationId"))
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if (conversationId > 0) {
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payload.conversationId = conversationId
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}
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setResuming(true)
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try {
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const data = await debugResumeSkillDefinition(payload)
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setResumeResult(data)
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setResumeMessage(nextMessage)
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} catch (error) {
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toast.error(error instanceof Error ? error.message : "恢复调试失败")
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setResumeResult(null)
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} finally {
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setResuming(false)
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}
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}
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return (
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<ProjectDialog
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open={open}
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onOpenChange={onOpenChange}
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title={`调试 Skill · ${skillName || skillCode}`}
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description="强制指定当前 Skill,直接查看 route、tools、graph、HITL 和回复结果。"
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size="xl"
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allowFullscreen
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footer={
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<>
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<Button
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type="button"
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variant="outline"
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disabled={running}
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onClick={() => onOpenChange(false)}
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>
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关闭
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</Button>
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<Button type="submit" form={formId} disabled={running}>
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{running ? <LoaderCircleIcon className="animate-spin" /> : <PlayIcon />}
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{running ? "调试中..." : "开始调试"}
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</Button>
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</>
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}
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>
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<div className="space-y-6">
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<Card>
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<CardHeader className="pb-3">
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<CardTitle className="text-sm">调试输入</CardTitle>
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</CardHeader>
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<CardContent>
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<form id={formId} onSubmit={handleSubmit(onSubmit)} className="space-y-4">
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<div className="grid grid-cols-1 gap-4 lg:grid-cols-2">
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<Field data-invalid={!!errors.aiAgentId}>
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<FieldLabel>AI Agent</FieldLabel>
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<FieldContent>
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<OptionCombobox
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value={selectedAgentId}
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options={aiAgentOptions}
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placeholder="选择 AI Agent"
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searchPlaceholder="搜索 AI Agent"
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emptyText="未找到 AI Agent"
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onChange={(value) =>
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setValue("aiAgentId", value, { shouldValidate: true })
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}
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/>
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<FieldError errors={[errors.aiAgentId]} />
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</FieldContent>
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</Field>
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<Field data-invalid={!!errors.conversationId}>
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<FieldLabel htmlFor="skill-debug-conversation-id">
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Conversation ID
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</FieldLabel>
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<FieldContent>
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<Input
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id="skill-debug-conversation-id"
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type="number"
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min={0}
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placeholder="可选,填已有会话 ID 以复用上下文"
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aria-invalid={!!errors.conversationId}
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{...register("conversationId")}
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/>
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<FieldError errors={[errors.conversationId]} />
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</FieldContent>
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</Field>
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</div>
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<div className="grid grid-cols-1 gap-4 lg:grid-cols-2">
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<Field>
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<FieldLabel>Skill</FieldLabel>
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<FieldContent>
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<Input value={skillCode} disabled />
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</FieldContent>
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</Field>
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<Field>
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<FieldLabel>命中 Agent</FieldLabel>
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<FieldContent>
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<Input
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value={selectedAgent?.name || "未选择"}
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disabled
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/>
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</FieldContent>
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</Field>
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</div>
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<Field data-invalid={!!errors.userMessage}>
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<FieldLabel htmlFor="skill-debug-user-message">用户消息</FieldLabel>
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<FieldContent>
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<Textarea
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id="skill-debug-user-message"
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rows={5}
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placeholder="输入一段用户消息,调试当前 Skill 的路由、工具和回复。"
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aria-invalid={!!errors.userMessage}
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{...register("userMessage")}
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/>
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<FieldError errors={[errors.userMessage]} />
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</FieldContent>
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</Field>
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</form>
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</CardContent>
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</Card>
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<div className="grid grid-cols-1 gap-4 lg:grid-cols-2">
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<Card>
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<CardHeader className="pb-3">
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<CardTitle className="text-sm">调试摘要</CardTitle>
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</CardHeader>
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<CardContent className="space-y-3 text-sm">
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<div className="flex flex-wrap gap-2">
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<Badge variant="outline">{result?.skillCode || skillCode}</Badge>
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{result?.graphToolCode ? (
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<Badge variant="secondary">{result.graphToolCode}</Badge>
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) : null}
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{result?.interruptType ? (
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<Badge variant="secondary">{result.interruptType}</Badge>
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) : null}
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{result?.interrupted ? (
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<Badge>已中断</Badge>
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) : (
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<Badge variant="outline">未中断</Badge>
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)}
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</div>
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<div className="rounded-lg bg-muted/50 p-3">
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<div className="text-xs text-muted-foreground">Skill 名称</div>
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<div className="mt-1 font-medium">{result?.skillName || skillName}</div>
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</div>
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<div className="rounded-lg bg-muted/50 p-3">
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<div className="text-xs text-muted-foreground">Plan Reason</div>
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<div className="mt-1 whitespace-pre-wrap break-words">
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{result?.planReason || "暂无"}
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</div>
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</div>
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<div className="rounded-lg bg-muted/50 p-3">
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<div className="text-xs text-muted-foreground">Reply</div>
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<div className="mt-1 whitespace-pre-wrap break-words">
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{result?.replyText || "暂无"}
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</div>
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</div>
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<div className="grid grid-cols-1 gap-3 sm:grid-cols-2">
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<div className="rounded-lg bg-muted/50 p-3">
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<div className="text-xs text-muted-foreground">Checkpoint</div>
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<div className="mt-1 break-all">
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{result?.checkPointId || "暂无"}
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</div>
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</div>
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<div className="rounded-lg bg-muted/50 p-3">
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<div className="text-xs text-muted-foreground">错误信息</div>
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<div className="mt-1 whitespace-pre-wrap break-words">
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{result?.errorMessage || "暂无"}
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</div>
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</div>
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</div>
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</CardContent>
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</Card>
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<Card>
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<CardHeader className="pb-3">
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<CardTitle className="text-sm">工具视图</CardTitle>
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</CardHeader>
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<CardContent className="space-y-3 text-sm">
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<div className="rounded-lg bg-muted/50 p-3">
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<div className="text-xs text-muted-foreground">技能工具白名单</div>
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<div className="mt-2 flex flex-wrap gap-2">
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{(result?.toolWhitelist ?? []).length > 0 ? (
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result?.toolWhitelist.map((toolCode) => (
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<Badge key={toolCode} variant="outline">
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{toolCode}
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</Badge>
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))
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) : (
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<span className="text-muted-foreground">暂无</span>
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)}
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||||
</div>
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</div>
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<div className="rounded-lg bg-muted/50 p-3">
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<div className="text-xs text-muted-foreground">本轮实际暴露工具</div>
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<div className="mt-2 flex flex-wrap gap-2">
|
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{(result?.exposedToolCodes ?? []).length > 0 ? (
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result?.exposedToolCodes.map((toolCode) => (
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<Badge key={toolCode} variant="outline">
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{toolCode}
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</Badge>
|
||||
))
|
||||
) : (
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<span className="text-muted-foreground">暂无</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
<div className="rounded-lg bg-muted/50 p-3">
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||||
<div className="text-xs text-muted-foreground">本轮实际调用工具</div>
|
||||
<div className="mt-2 flex flex-wrap gap-2">
|
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{(result?.invokedToolCodes ?? []).length > 0 ? (
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result?.invokedToolCodes.map((toolCode) => (
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<Badge key={toolCode} variant="secondary">
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{toolCode}
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</Badge>
|
||||
))
|
||||
) : (
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||||
<span className="text-muted-foreground">暂无</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</CardContent>
|
||||
</Card>
|
||||
</div>
|
||||
|
||||
<div className="grid grid-cols-1 gap-4">
|
||||
<ResultBlock title="Skill Route Trace" value={result?.skillRouteTrace} />
|
||||
<ResultBlock title="Tool Search Trace" value={result?.toolSearchTrace} />
|
||||
<ResultBlock title="Graph Tool Trace" value={result?.graphToolTrace} />
|
||||
<ResultBlock title="Trace Data" value={result?.traceData} />
|
||||
</div>
|
||||
|
||||
{result?.interrupted && result.checkPointId ? (
|
||||
<Card>
|
||||
<CardHeader className="pb-3">
|
||||
<CardTitle className="text-sm">恢复调试</CardTitle>
|
||||
</CardHeader>
|
||||
<CardContent className="space-y-4">
|
||||
<div className="rounded-lg bg-muted/50 p-3 text-sm">
|
||||
<div className="text-xs text-muted-foreground">当前 Checkpoint</div>
|
||||
<div className="mt-1 break-all">{result.checkPointId}</div>
|
||||
</div>
|
||||
<Field>
|
||||
<FieldLabel htmlFor="skill-debug-resume-message">恢复消息</FieldLabel>
|
||||
<FieldContent>
|
||||
<Textarea
|
||||
id="skill-debug-resume-message"
|
||||
rows={3}
|
||||
placeholder="输入确认、取消或其他恢复消息"
|
||||
value={resumeMessage}
|
||||
onChange={(event) => setResumeMessage(event.target.value)}
|
||||
/>
|
||||
</FieldContent>
|
||||
</Field>
|
||||
<div className="flex flex-wrap gap-2">
|
||||
{quickResumeActions.map((item) => (
|
||||
<Button
|
||||
key={item.value}
|
||||
type="button"
|
||||
variant="outline"
|
||||
disabled={resuming}
|
||||
onClick={() => void handleResumeDebug(item.value)}
|
||||
>
|
||||
{item.label}
|
||||
</Button>
|
||||
))}
|
||||
<Button
|
||||
type="button"
|
||||
disabled={resuming}
|
||||
onClick={() => void handleResumeDebug()}
|
||||
>
|
||||
{resuming ? (
|
||||
<LoaderCircleIcon className="animate-spin" />
|
||||
) : (
|
||||
<PlayIcon />
|
||||
)}
|
||||
{resuming ? "恢复中..." : "恢复调试"}
|
||||
</Button>
|
||||
</div>
|
||||
</CardContent>
|
||||
</Card>
|
||||
) : null}
|
||||
|
||||
{resumeResult ? (
|
||||
<div className="space-y-4">
|
||||
<Card>
|
||||
<CardHeader className="pb-3">
|
||||
<CardTitle className="text-sm">恢复结果</CardTitle>
|
||||
</CardHeader>
|
||||
<CardContent className="space-y-3 text-sm">
|
||||
<div className="flex flex-wrap gap-2">
|
||||
<Badge variant="outline">{resumeResult.skillCode || skillCode}</Badge>
|
||||
{resumeResult.graphToolCode ? (
|
||||
<Badge variant="secondary">{resumeResult.graphToolCode}</Badge>
|
||||
) : null}
|
||||
{resumeResult.interruptType ? (
|
||||
<Badge variant="secondary">{resumeResult.interruptType}</Badge>
|
||||
) : null}
|
||||
{resumeResult.interrupted ? (
|
||||
<Badge>仍在等待确认</Badge>
|
||||
) : (
|
||||
<Badge variant="outline">已恢复完成</Badge>
|
||||
)}
|
||||
</div>
|
||||
<div className="rounded-lg bg-muted/50 p-3">
|
||||
<div className="text-xs text-muted-foreground">恢复消息</div>
|
||||
<div className="mt-1 whitespace-pre-wrap break-words">
|
||||
{resumeMessage || "暂无"}
|
||||
</div>
|
||||
</div>
|
||||
<div className="rounded-lg bg-muted/50 p-3">
|
||||
<div className="text-xs text-muted-foreground">恢复回复</div>
|
||||
<div className="mt-1 whitespace-pre-wrap break-words">
|
||||
{resumeResult.replyText || "暂无"}
|
||||
</div>
|
||||
</div>
|
||||
<div className="rounded-lg bg-muted/50 p-3">
|
||||
<div className="text-xs text-muted-foreground">恢复 Plan Reason</div>
|
||||
<div className="mt-1 whitespace-pre-wrap break-words">
|
||||
{resumeResult.planReason || "暂无"}
|
||||
</div>
|
||||
</div>
|
||||
</CardContent>
|
||||
</Card>
|
||||
<ResultBlock title="恢复 Tool Search Trace" value={resumeResult.toolSearchTrace} />
|
||||
<ResultBlock title="恢复 Graph Tool Trace" value={resumeResult.graphToolTrace} />
|
||||
<ResultBlock title="恢复 Trace Data" value={resumeResult.traceData} />
|
||||
</div>
|
||||
) : null}
|
||||
</div>
|
||||
</ProjectDialog>
|
||||
)
|
||||
}
|
||||
@@ -0,0 +1,402 @@
|
||||
"use client";
|
||||
|
||||
import { zodResolver } from "@hookform/resolvers/zod";
|
||||
import { useEffect, useMemo, useState } from "react";
|
||||
import { Resolver, useForm } from "react-hook-form";
|
||||
import { z } from "zod/v4";
|
||||
|
||||
import { OptionCombobox } from "@/components/option-combobox";
|
||||
import { ProjectDialog } from "@/components/project-dialog";
|
||||
import { Button } from "@/components/ui/button";
|
||||
import {
|
||||
Field,
|
||||
FieldContent,
|
||||
FieldError,
|
||||
FieldLabel,
|
||||
} from "@/components/ui/field";
|
||||
import { Input } from "@/components/ui/input";
|
||||
import { Textarea } from "@/components/ui/textarea";
|
||||
import {
|
||||
fetchMCPCatalog,
|
||||
fetchSkillDefinition,
|
||||
type CreateSkillDefinitionPayload,
|
||||
type MCPToolCatalogItem,
|
||||
type SkillDefinition,
|
||||
} from "@/lib/api/admin";
|
||||
|
||||
|
||||
type SkillEditDialogProps = {
|
||||
open: boolean;
|
||||
saving: boolean;
|
||||
itemId: number | null;
|
||||
onOpenChange: (open: boolean) => void;
|
||||
onSubmit: (payload: CreateSkillDefinitionPayload) => Promise<void>;
|
||||
};
|
||||
|
||||
const emptyForm: EditForm = {
|
||||
code: "",
|
||||
name: "",
|
||||
description: "",
|
||||
instruction: "",
|
||||
examplesText: "",
|
||||
remark: "",
|
||||
};
|
||||
|
||||
const skillFormSchema = z.object({
|
||||
code: z
|
||||
.string()
|
||||
.trim()
|
||||
.min(1, "Skill 编码不能为空")
|
||||
.regex(/^[a-zA-Z0-9_-]+$/, "Skill 编码仅支持字母、数字、下划线和中划线"),
|
||||
name: z.string().trim().min(1, "Skill 名称不能为空"),
|
||||
description: z.string().trim(),
|
||||
instruction: z.string().trim().min(1, "技能说明不能为空"),
|
||||
examplesText: z.string().trim(),
|
||||
remark: z.string().trim(),
|
||||
});
|
||||
|
||||
type EditForm = z.infer<typeof skillFormSchema>;
|
||||
const editFormResolver = zodResolver(skillFormSchema as never) as Resolver<
|
||||
z.input<typeof skillFormSchema>,
|
||||
undefined,
|
||||
z.output<typeof skillFormSchema>
|
||||
>;
|
||||
|
||||
function buildForm(item: SkillDefinition | null): EditForm {
|
||||
if (!item) {
|
||||
return emptyForm;
|
||||
}
|
||||
|
||||
return {
|
||||
code: item.code,
|
||||
name: item.name,
|
||||
description: item.description ?? "",
|
||||
instruction: item.instruction ?? "",
|
||||
examplesText: (item.examples ?? []).join("\n"),
|
||||
remark: item.remark ?? "",
|
||||
};
|
||||
}
|
||||
|
||||
function buildPayload(
|
||||
form: EditForm,
|
||||
toolWhitelist: string[],
|
||||
): CreateSkillDefinitionPayload {
|
||||
return {
|
||||
code: form.code.trim(),
|
||||
name: form.name.trim(),
|
||||
description: form.description.trim(),
|
||||
instruction: form.instruction.trim(),
|
||||
examples: form.examplesText
|
||||
.split("\n")
|
||||
.map((item) => item.trim())
|
||||
.filter(Boolean),
|
||||
toolWhitelist,
|
||||
remark: form.remark.trim(),
|
||||
};
|
||||
}
|
||||
|
||||
export function EditDialog({
|
||||
open,
|
||||
saving,
|
||||
itemId,
|
||||
onOpenChange,
|
||||
onSubmit,
|
||||
}: SkillEditDialogProps) {
|
||||
if (!open) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return (
|
||||
<SkillEditDialogBody
|
||||
key={itemId ? `edit-${itemId}` : "create"}
|
||||
open={open}
|
||||
saving={saving}
|
||||
itemId={itemId}
|
||||
onOpenChange={onOpenChange}
|
||||
onSubmit={onSubmit}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
type SkillEditDialogBodyProps = SkillEditDialogProps;
|
||||
|
||||
function SkillEditDialogBody({
|
||||
open,
|
||||
saving,
|
||||
itemId,
|
||||
onOpenChange,
|
||||
onSubmit,
|
||||
}: SkillEditDialogBodyProps) {
|
||||
const formId = "skill-definition-edit-form";
|
||||
const [loading, setLoading] = useState(false);
|
||||
const [toolCatalog, setToolCatalog] = useState<MCPToolCatalogItem[]>([]);
|
||||
const [selectedToolWhitelist, setSelectedToolWhitelist] = useState<
|
||||
string[]
|
||||
>([]);
|
||||
const [toolCodeToAdd, setToolCodeToAdd] = useState("");
|
||||
const form = useForm<
|
||||
z.input<typeof skillFormSchema>,
|
||||
undefined,
|
||||
z.output<typeof skillFormSchema>
|
||||
>({
|
||||
resolver: editFormResolver,
|
||||
defaultValues: emptyForm,
|
||||
});
|
||||
|
||||
const {
|
||||
handleSubmit,
|
||||
reset,
|
||||
register,
|
||||
formState: { errors },
|
||||
} = form;
|
||||
|
||||
useEffect(() => {
|
||||
async function loadDetail() {
|
||||
if (!itemId) {
|
||||
reset(emptyForm);
|
||||
setSelectedToolWhitelist([]);
|
||||
setToolCodeToAdd("");
|
||||
return;
|
||||
}
|
||||
|
||||
setLoading(true);
|
||||
try {
|
||||
const data = await fetchSkillDefinition(itemId);
|
||||
reset(buildForm(data));
|
||||
setSelectedToolWhitelist(data.toolWhitelist ?? []);
|
||||
setToolCodeToAdd("");
|
||||
} catch (error) {
|
||||
console.error("Failed to load skill definition:", error);
|
||||
} finally {
|
||||
setLoading(false);
|
||||
}
|
||||
}
|
||||
|
||||
void loadDetail();
|
||||
}, [itemId, reset]);
|
||||
|
||||
useEffect(() => {
|
||||
async function loadToolCatalog() {
|
||||
try {
|
||||
const data = await fetchMCPCatalog();
|
||||
setToolCatalog(data);
|
||||
} catch (error) {
|
||||
console.error("Failed to load MCP tool catalog:", error);
|
||||
}
|
||||
}
|
||||
|
||||
void loadToolCatalog();
|
||||
}, []);
|
||||
|
||||
async function onFormSubmit(values: EditForm) {
|
||||
await onSubmit(buildPayload(values, selectedToolWhitelist));
|
||||
}
|
||||
|
||||
const toolOptions = useMemo(
|
||||
() =>
|
||||
toolCatalog.map((item) => ({
|
||||
value: item.toolCode,
|
||||
label: `${item.title || item.toolName} · ${item.toolCode}`,
|
||||
})),
|
||||
[toolCatalog],
|
||||
);
|
||||
|
||||
const addableToolOptions = useMemo(
|
||||
() =>
|
||||
toolOptions.filter(
|
||||
(option) => !selectedToolWhitelist.includes(option.value),
|
||||
),
|
||||
[selectedToolWhitelist, toolOptions],
|
||||
);
|
||||
|
||||
const selectedToolOptions = useMemo(
|
||||
() =>
|
||||
selectedToolWhitelist
|
||||
.map((toolCode) => toolOptions.find((option) => option.value === toolCode))
|
||||
.filter(
|
||||
(option): option is { value: string; label: string } => !!option,
|
||||
),
|
||||
[selectedToolWhitelist, toolOptions],
|
||||
);
|
||||
|
||||
function handleAddToolWhitelist(toolCode: string) {
|
||||
if (!toolCode || selectedToolWhitelist.includes(toolCode)) {
|
||||
return;
|
||||
}
|
||||
setSelectedToolWhitelist((prev) => [...prev, toolCode]);
|
||||
setToolCodeToAdd("");
|
||||
}
|
||||
|
||||
function handleRemoveToolWhitelist(toolCode: string) {
|
||||
setSelectedToolWhitelist((prev) =>
|
||||
prev.filter((item) => item !== toolCode),
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<ProjectDialog
|
||||
open={open}
|
||||
onOpenChange={onOpenChange}
|
||||
title={itemId ? "编辑" : "新建"}
|
||||
size="xl"
|
||||
allowFullscreen
|
||||
footer={
|
||||
<>
|
||||
<Button
|
||||
type="button"
|
||||
variant="outline"
|
||||
onClick={() => onOpenChange(false)}
|
||||
disabled={saving}
|
||||
>
|
||||
取消
|
||||
</Button>
|
||||
<Button type="submit" form={formId} disabled={saving || loading}>
|
||||
{saving ? "保存中..." : itemId ? "保存" : "创建"}
|
||||
</Button>
|
||||
</>
|
||||
}
|
||||
>
|
||||
{loading ? (
|
||||
<div className="flex items-center justify-center py-12">
|
||||
<div className="text-muted-foreground">加载中...</div>
|
||||
</div>
|
||||
) : (
|
||||
<form
|
||||
id={formId}
|
||||
onSubmit={handleSubmit(onFormSubmit)}
|
||||
className="space-y-4"
|
||||
>
|
||||
<div className="grid grid-cols-1 gap-4 sm:grid-cols-2">
|
||||
<Field data-invalid={!!errors.code}>
|
||||
<FieldLabel htmlFor="skill-code">编码</FieldLabel>
|
||||
<FieldContent>
|
||||
<Input
|
||||
id="skill-code"
|
||||
placeholder="例如:refund_skill"
|
||||
aria-invalid={!!errors.code}
|
||||
{...register("code")}
|
||||
/>
|
||||
<FieldError errors={[errors.code]} />
|
||||
</FieldContent>
|
||||
</Field>
|
||||
<Field data-invalid={!!errors.name}>
|
||||
<FieldLabel htmlFor="skill-name">名称</FieldLabel>
|
||||
<FieldContent>
|
||||
<Input
|
||||
id="skill-name"
|
||||
placeholder="例如:退款处理"
|
||||
aria-invalid={!!errors.name}
|
||||
{...register("name")}
|
||||
/>
|
||||
<FieldError errors={[errors.name]} />
|
||||
</FieldContent>
|
||||
</Field>
|
||||
</div>
|
||||
|
||||
<Field data-invalid={!!errors.description}>
|
||||
<FieldLabel htmlFor="skill-description">描述</FieldLabel>
|
||||
<FieldContent>
|
||||
<Textarea
|
||||
id="skill-description"
|
||||
rows={3}
|
||||
placeholder="描述这个 Skill 的用途、边界和适用场景"
|
||||
aria-invalid={!!errors.description}
|
||||
{...register("description")}
|
||||
/>
|
||||
<FieldError errors={[errors.description]} />
|
||||
</FieldContent>
|
||||
</Field>
|
||||
|
||||
<Field data-invalid={!!errors.instruction}>
|
||||
<FieldLabel htmlFor="skill-instruction">技能说明</FieldLabel>
|
||||
<FieldContent>
|
||||
<Textarea
|
||||
id="skill-instruction"
|
||||
rows={12}
|
||||
placeholder="请输入 Skill 文档内容,描述目标、步骤、工具使用规则和边界。"
|
||||
aria-invalid={!!errors.instruction}
|
||||
{...register("instruction")}
|
||||
/>
|
||||
<FieldError errors={[errors.instruction]} />
|
||||
</FieldContent>
|
||||
</Field>
|
||||
|
||||
<Field data-invalid={!!errors.examplesText}>
|
||||
<FieldLabel htmlFor="skill-examples">示例问法</FieldLabel>
|
||||
<FieldContent>
|
||||
<Textarea
|
||||
id="skill-examples"
|
||||
rows={5}
|
||||
placeholder={"每行一个典型用户问法,例如:\n我要申请退款\n帮我查下订单"}
|
||||
aria-invalid={!!errors.examplesText}
|
||||
{...register("examplesText")}
|
||||
/>
|
||||
<FieldError errors={[errors.examplesText]} />
|
||||
</FieldContent>
|
||||
</Field>
|
||||
|
||||
<Field>
|
||||
<FieldLabel>工具白名单</FieldLabel>
|
||||
<FieldContent className="space-y-3">
|
||||
<div className="flex items-center gap-2">
|
||||
<div className="flex-1">
|
||||
<OptionCombobox
|
||||
value={toolCodeToAdd}
|
||||
options={addableToolOptions}
|
||||
placeholder="选择该 Skill 允许使用的工具"
|
||||
searchPlaceholder="搜索 toolCode 或工具名"
|
||||
emptyText="没有可添加的工具"
|
||||
onChange={handleAddToolWhitelist}
|
||||
/>
|
||||
</div>
|
||||
<Button
|
||||
type="button"
|
||||
variant="outline"
|
||||
disabled={!toolCodeToAdd}
|
||||
onClick={() => handleAddToolWhitelist(toolCodeToAdd)}
|
||||
>
|
||||
添加
|
||||
</Button>
|
||||
</div>
|
||||
<div className="flex flex-wrap gap-2">
|
||||
{selectedToolOptions.length === 0 ? (
|
||||
<span className="text-sm text-muted-foreground">
|
||||
不限制时,Skill 会继承 Agent 的可用工具范围。
|
||||
</span>
|
||||
) : (
|
||||
selectedToolOptions.map((option) => (
|
||||
<Button
|
||||
key={option.value}
|
||||
type="button"
|
||||
variant="outline"
|
||||
size="sm"
|
||||
onClick={() => handleRemoveToolWhitelist(option.value)}
|
||||
className="justify-start"
|
||||
>
|
||||
{option.label}
|
||||
</Button>
|
||||
))
|
||||
)}
|
||||
</div>
|
||||
</FieldContent>
|
||||
</Field>
|
||||
|
||||
<Field data-invalid={!!errors.remark}>
|
||||
<FieldLabel htmlFor="skill-remark">备注</FieldLabel>
|
||||
<FieldContent>
|
||||
<Textarea
|
||||
id="skill-remark"
|
||||
rows={3}
|
||||
placeholder="记录内部备注或维护说明"
|
||||
aria-invalid={!!errors.remark}
|
||||
{...register("remark")}
|
||||
/>
|
||||
<FieldError errors={[errors.remark]} />
|
||||
</FieldContent>
|
||||
</Field>
|
||||
|
||||
</form>
|
||||
)}
|
||||
</ProjectDialog>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,473 @@
|
||||
"use client"
|
||||
|
||||
import { useCallback, useEffect, useState } from "react"
|
||||
import {
|
||||
BrainCircuitIcon,
|
||||
BugIcon,
|
||||
MoreHorizontalIcon,
|
||||
PlusIcon,
|
||||
RefreshCwIcon,
|
||||
RotateCcwIcon,
|
||||
SearchIcon,
|
||||
Trash2Icon,
|
||||
} from "lucide-react"
|
||||
import { toast } from "sonner"
|
||||
|
||||
import { ListPagination } from "@/components/list-pagination"
|
||||
import { OptionCombobox } from "@/components/option-combobox"
|
||||
import { Badge } from "@/components/ui/badge"
|
||||
import { Button } from "@/components/ui/button"
|
||||
import { ButtonGroup } from "@/components/ui/button-group"
|
||||
import {
|
||||
DropdownMenu,
|
||||
DropdownMenuContent,
|
||||
DropdownMenuItem,
|
||||
DropdownMenuTrigger,
|
||||
} from "@/components/ui/dropdown-menu"
|
||||
import { Input } from "@/components/ui/input"
|
||||
import { Switch } from "@/components/ui/switch"
|
||||
import {
|
||||
Table,
|
||||
TableBody,
|
||||
TableCell,
|
||||
TableHead,
|
||||
TableHeader,
|
||||
TableRow,
|
||||
} from "@/components/ui/table"
|
||||
import {
|
||||
createSkillDefinition,
|
||||
deleteSkillDefinition,
|
||||
fetchSkillDefinitions,
|
||||
restoreSkillDefinition,
|
||||
updateSkillDefinition,
|
||||
updateSkillDefinitionStatus,
|
||||
type CreateSkillDefinitionPayload,
|
||||
type PageResult,
|
||||
type SkillDefinition,
|
||||
} from "@/lib/api/admin"
|
||||
import { Status, StatusLabels } from "@/lib/generated/enums"
|
||||
import { getEnumLabel, getEnumOptions } from "@/lib/enums"
|
||||
import { formatDateTime } from "@/lib/utils"
|
||||
import { EditDialog } from "./_components/edit"
|
||||
import { DebugDialog } from "./_components/debug-dialog"
|
||||
|
||||
const statusFilterOptions = [
|
||||
{ value: "all", label: "全部状态" },
|
||||
...getEnumOptions(StatusLabels).map((option) => ({
|
||||
value: String(option.value),
|
||||
label: option.label,
|
||||
})),
|
||||
]
|
||||
|
||||
type SkillRowProps = {
|
||||
item: SkillDefinition
|
||||
actionLoadingId: number | null
|
||||
openEditDialog: (item: SkillDefinition) => void
|
||||
openDebugDialog: (item: SkillDefinition) => void
|
||||
handleToggleStatus: (item: SkillDefinition) => void
|
||||
handleDelete: (item: SkillDefinition) => void
|
||||
handleRestore: (item: SkillDefinition) => void
|
||||
}
|
||||
|
||||
function SkillRow({
|
||||
item,
|
||||
actionLoadingId,
|
||||
openEditDialog,
|
||||
openDebugDialog,
|
||||
handleToggleStatus,
|
||||
handleDelete,
|
||||
handleRestore,
|
||||
}: SkillRowProps) {
|
||||
const isDeleted = item.status === Status.Deleted
|
||||
const statusBadgeVariant = isDeleted
|
||||
? "destructive"
|
||||
: item.status === Status.Ok
|
||||
? "default"
|
||||
: "outline"
|
||||
|
||||
return (
|
||||
<TableRow className={isDeleted ? "bg-destructive/5" : undefined}>
|
||||
<TableCell>
|
||||
<div className="flex items-start gap-3">
|
||||
<div className="mt-0.5 flex size-10 items-center justify-center rounded-2xl bg-muted text-muted-foreground">
|
||||
<BrainCircuitIcon className="size-4" />
|
||||
</div>
|
||||
<div className="min-w-0">
|
||||
<div className="flex flex-wrap items-center gap-2">
|
||||
<div className="font-medium">{item.name}</div>
|
||||
<Badge variant="outline">{item.code}</Badge>
|
||||
<Badge variant="secondary">白名单 {item.toolWhitelist.length}</Badge>
|
||||
<Badge variant="secondary">示例 {item.examples.length}</Badge>
|
||||
</div>
|
||||
<div className="mt-2 space-y-2">
|
||||
<div className="line-clamp-2 text-sm leading-6 text-muted-foreground">
|
||||
{item.description || "暂无描述"}
|
||||
</div>
|
||||
</div>
|
||||
{item.toolWhitelist.length > 0 ? (
|
||||
<div className="mt-2 flex flex-wrap gap-2">
|
||||
{item.toolWhitelist.slice(0, 3).map((toolCode) => (
|
||||
<Badge key={toolCode} variant="outline">
|
||||
{toolCode}
|
||||
</Badge>
|
||||
))}
|
||||
{item.toolWhitelist.length > 3 ? (
|
||||
<Badge variant="outline">+{item.toolWhitelist.length - 3}</Badge>
|
||||
) : null}
|
||||
</div>
|
||||
) : null}
|
||||
</div>
|
||||
</div>
|
||||
</TableCell>
|
||||
<TableCell>
|
||||
<div className="flex items-center gap-3">
|
||||
<Switch
|
||||
checked={item.status === Status.Ok}
|
||||
disabled={actionLoadingId === item.id || isDeleted}
|
||||
onCheckedChange={() => void handleToggleStatus(item)}
|
||||
aria-label={`${item.name} 状态切换`}
|
||||
/>
|
||||
<Badge variant={statusBadgeVariant}>
|
||||
{getEnumLabel(StatusLabels, item.status as keyof typeof StatusLabels)}
|
||||
</Badge>
|
||||
</div>
|
||||
</TableCell>
|
||||
<TableCell>
|
||||
<div className="space-y-1 text-sm">
|
||||
<div>{formatDateTime(item.updatedAt)}</div>
|
||||
<div className="text-xs text-muted-foreground">
|
||||
{item.updateUserName || "-"}
|
||||
</div>
|
||||
</div>
|
||||
</TableCell>
|
||||
<TableCell className="text-right">
|
||||
<ButtonGroup className="ml-auto">
|
||||
<Button variant="outline" size="sm" onClick={() => openDebugDialog(item)}>
|
||||
<BugIcon />
|
||||
调试
|
||||
</Button>
|
||||
<Button variant="outline" size="sm" onClick={() => openEditDialog(item)}>
|
||||
编辑
|
||||
</Button>
|
||||
<DropdownMenu>
|
||||
<DropdownMenuTrigger
|
||||
render={<Button variant="outline" size="icon-sm" />}
|
||||
aria-label={`更多操作 ${item.name}`}
|
||||
>
|
||||
<MoreHorizontalIcon />
|
||||
</DropdownMenuTrigger>
|
||||
<DropdownMenuContent align="end" className="w-40 min-w-40">
|
||||
{isDeleted ? (
|
||||
<DropdownMenuItem
|
||||
disabled={actionLoadingId === item.id}
|
||||
onClick={() => void handleRestore(item)}
|
||||
>
|
||||
<RotateCcwIcon />
|
||||
{actionLoadingId === item.id ? "恢复中..." : "恢复"}
|
||||
</DropdownMenuItem>
|
||||
) : (
|
||||
<DropdownMenuItem
|
||||
disabled={actionLoadingId === item.id}
|
||||
onClick={() => void handleDelete(item)}
|
||||
className="text-destructive focus:text-destructive"
|
||||
>
|
||||
<Trash2Icon />
|
||||
{actionLoadingId === item.id ? "删除中..." : "删除"}
|
||||
</DropdownMenuItem>
|
||||
)}
|
||||
</DropdownMenuContent>
|
||||
</DropdownMenu>
|
||||
</ButtonGroup>
|
||||
</TableCell>
|
||||
</TableRow>
|
||||
)
|
||||
}
|
||||
|
||||
export default function DashboardSkillsPage() {
|
||||
const [nameInput, setNameInput] = useState("")
|
||||
const [codeInput, setCodeInput] = useState("")
|
||||
const [statusFilterInput, setStatusFilterInput] = useState("all")
|
||||
const [name, setName] = useState("")
|
||||
const [code, setCode] = useState("")
|
||||
const [statusFilter, setStatusFilter] = useState("all")
|
||||
const [page, setPage] = useState(1)
|
||||
const [limit, setLimit] = useState(20)
|
||||
const [loading, setLoading] = useState(true)
|
||||
const [saving, setSaving] = useState(false)
|
||||
const [actionLoadingId, setActionLoadingId] = useState<number | null>(null)
|
||||
const [dialogOpen, setDialogOpen] = useState(false)
|
||||
const [debugDialogOpen, setDebugDialogOpen] = useState(false)
|
||||
const [editingItem, setEditingItem] = useState<SkillDefinition | null>(null)
|
||||
const [debuggingItem, setDebuggingItem] = useState<SkillDefinition | null>(null)
|
||||
const [result, setResult] = useState<PageResult<SkillDefinition>>({
|
||||
results: [],
|
||||
page: { page: 1, limit: 20, total: 0 },
|
||||
})
|
||||
|
||||
const loadData = useCallback(async () => {
|
||||
setLoading(true)
|
||||
try {
|
||||
const data = await fetchSkillDefinitions({
|
||||
name: name.trim() || undefined,
|
||||
code: code.trim() || undefined,
|
||||
status: statusFilter === "all" ? undefined : Number(statusFilter),
|
||||
page,
|
||||
limit,
|
||||
})
|
||||
setResult(data)
|
||||
} catch (error) {
|
||||
toast.error(error instanceof Error ? error.message : "加载 Skills 失败")
|
||||
} finally {
|
||||
setLoading(false)
|
||||
}
|
||||
}, [name, code, statusFilter, page, limit])
|
||||
|
||||
useEffect(() => {
|
||||
void loadData()
|
||||
}, [loadData])
|
||||
|
||||
function applyFilters() {
|
||||
setName(nameInput)
|
||||
setCode(codeInput)
|
||||
setStatusFilter(statusFilterInput)
|
||||
setPage(1)
|
||||
}
|
||||
|
||||
function handleFilterKeyDown(event: React.KeyboardEvent<HTMLInputElement>) {
|
||||
if (event.key !== "Enter") {
|
||||
return
|
||||
}
|
||||
event.preventDefault()
|
||||
applyFilters()
|
||||
}
|
||||
|
||||
function handlePageChange(nextPage: number) {
|
||||
if (nextPage < 1 || nextPage === page) {
|
||||
return
|
||||
}
|
||||
setPage(nextPage)
|
||||
}
|
||||
|
||||
function openCreateDialog() {
|
||||
setEditingItem(null)
|
||||
setDialogOpen(true)
|
||||
}
|
||||
|
||||
function openEditDialog(item: SkillDefinition) {
|
||||
setEditingItem(item)
|
||||
setDialogOpen(true)
|
||||
}
|
||||
|
||||
function openDebugDialog(item: SkillDefinition) {
|
||||
setDebuggingItem(item)
|
||||
setDebugDialogOpen(true)
|
||||
}
|
||||
|
||||
function handleDialogOpenChange(open: boolean) {
|
||||
if (saving) {
|
||||
return
|
||||
}
|
||||
if (!open) {
|
||||
setEditingItem(null)
|
||||
}
|
||||
setDialogOpen(open)
|
||||
}
|
||||
|
||||
function handleDebugDialogOpenChange(open: boolean) {
|
||||
if (!open) {
|
||||
setDebuggingItem(null)
|
||||
}
|
||||
setDebugDialogOpen(open)
|
||||
}
|
||||
|
||||
async function handleSubmit(payload: CreateSkillDefinitionPayload) {
|
||||
if (saving) {
|
||||
return
|
||||
}
|
||||
|
||||
setSaving(true)
|
||||
try {
|
||||
if (editingItem) {
|
||||
await updateSkillDefinition({
|
||||
id: editingItem.id,
|
||||
...payload,
|
||||
})
|
||||
toast.success(`已更新 Skill:${editingItem.name}`)
|
||||
} else {
|
||||
await createSkillDefinition(payload)
|
||||
toast.success(`已创建 Skill:${payload.name}`)
|
||||
}
|
||||
setDialogOpen(false)
|
||||
setEditingItem(null)
|
||||
await loadData()
|
||||
} catch (error) {
|
||||
toast.error(error instanceof Error ? error.message : "保存 Skill 失败")
|
||||
} finally {
|
||||
setSaving(false)
|
||||
}
|
||||
}
|
||||
|
||||
async function handleToggleStatus(item: SkillDefinition) {
|
||||
if (item.status === Status.Deleted) {
|
||||
return
|
||||
}
|
||||
|
||||
const nextStatus = item.status === Status.Ok ? Status.Disabled : Status.Ok
|
||||
|
||||
setActionLoadingId(item.id)
|
||||
try {
|
||||
await updateSkillDefinitionStatus(item.id, nextStatus)
|
||||
toast.success(`已${nextStatus === Status.Ok ? "启用" : "停用"}:${item.name}`)
|
||||
await loadData()
|
||||
} catch (error) {
|
||||
toast.error(error instanceof Error ? error.message : "更新状态失败")
|
||||
} finally {
|
||||
setActionLoadingId(null)
|
||||
}
|
||||
}
|
||||
|
||||
async function handleDelete(item: SkillDefinition) {
|
||||
if (item.status === Status.Deleted) {
|
||||
return
|
||||
}
|
||||
|
||||
setActionLoadingId(item.id)
|
||||
try {
|
||||
await deleteSkillDefinition(item.id)
|
||||
toast.success(`已删除 Skill:${item.name}`)
|
||||
await loadData()
|
||||
} catch (error) {
|
||||
toast.error(error instanceof Error ? error.message : "删除 Skill 失败")
|
||||
} finally {
|
||||
setActionLoadingId(null)
|
||||
}
|
||||
}
|
||||
|
||||
async function handleRestore(item: SkillDefinition) {
|
||||
if (item.status !== Status.Deleted) {
|
||||
return
|
||||
}
|
||||
|
||||
setActionLoadingId(item.id)
|
||||
try {
|
||||
await restoreSkillDefinition(item.id)
|
||||
toast.success(`已恢复 Skill:${item.name}`)
|
||||
await loadData()
|
||||
} catch (error) {
|
||||
toast.error(error instanceof Error ? error.message : "恢复 Skill 失败")
|
||||
} finally {
|
||||
setActionLoadingId(null)
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<>
|
||||
<div className="flex flex-1 flex-col gap-6 p-4 lg:p-6">
|
||||
<div className="flex flex-col gap-2 xl:flex-row xl:items-center xl:justify-end">
|
||||
<div className="relative min-w-72">
|
||||
<SearchIcon className="pointer-events-none absolute top-1/2 left-3 size-4 -translate-y-1/2 text-muted-foreground" />
|
||||
<Input
|
||||
value={nameInput}
|
||||
onChange={(event) => setNameInput(event.target.value)}
|
||||
onKeyDown={handleFilterKeyDown}
|
||||
placeholder="按名称筛选"
|
||||
className="pl-9"
|
||||
/>
|
||||
</div>
|
||||
<Input
|
||||
value={codeInput}
|
||||
onChange={(event) => setCodeInput(event.target.value)}
|
||||
onKeyDown={handleFilterKeyDown}
|
||||
placeholder="按编码筛选"
|
||||
className="w-full xl:w-56"
|
||||
/>
|
||||
<div className="w-full xl:w-36">
|
||||
<OptionCombobox
|
||||
value={statusFilterInput}
|
||||
options={statusFilterOptions}
|
||||
placeholder="全部状态"
|
||||
searchPlaceholder="搜索状态"
|
||||
emptyText="未找到状态"
|
||||
onChange={setStatusFilterInput}
|
||||
/>
|
||||
</div>
|
||||
<Button variant="outline" onClick={applyFilters} disabled={loading}>
|
||||
<SearchIcon />
|
||||
查询
|
||||
</Button>
|
||||
<Button variant="outline" onClick={() => void loadData()} disabled={loading}>
|
||||
<RefreshCwIcon className={loading ? "animate-spin" : ""} />
|
||||
刷新列表
|
||||
</Button>
|
||||
<Button onClick={openCreateDialog}>
|
||||
<PlusIcon />
|
||||
新建
|
||||
</Button>
|
||||
</div>
|
||||
|
||||
<div className="space-y-4">
|
||||
<div className="overflow-hidden rounded-2xl border bg-background">
|
||||
<Table>
|
||||
<TableHeader className="bg-muted/40">
|
||||
<TableRow>
|
||||
<TableHead>Skill</TableHead>
|
||||
<TableHead>状态</TableHead>
|
||||
<TableHead>最近更新</TableHead>
|
||||
<TableHead className="w-[168px] text-right">操作</TableHead>
|
||||
</TableRow>
|
||||
</TableHeader>
|
||||
<TableBody>
|
||||
{!loading && result.results.length === 0 ? (
|
||||
<TableRow>
|
||||
<TableCell colSpan={4} className="py-12 text-center text-muted-foreground">
|
||||
没有匹配的 Skill
|
||||
</TableCell>
|
||||
</TableRow>
|
||||
) : null}
|
||||
{result.results.map((item) => (
|
||||
<SkillRow
|
||||
key={item.id}
|
||||
item={item}
|
||||
actionLoadingId={actionLoadingId}
|
||||
openEditDialog={openEditDialog}
|
||||
openDebugDialog={openDebugDialog}
|
||||
handleToggleStatus={handleToggleStatus}
|
||||
handleDelete={handleDelete}
|
||||
handleRestore={handleRestore}
|
||||
/>
|
||||
))}
|
||||
</TableBody>
|
||||
</Table>
|
||||
<div className="border-t px-4 py-3">
|
||||
<ListPagination
|
||||
page={result.page.page}
|
||||
total={result.page.total}
|
||||
limit={limit}
|
||||
loading={loading}
|
||||
onPageChange={handlePageChange}
|
||||
onLimitChange={(nextLimit) => {
|
||||
setLimit(nextLimit)
|
||||
setPage(1)
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<EditDialog
|
||||
open={dialogOpen}
|
||||
saving={saving}
|
||||
itemId={editingItem?.id ?? null}
|
||||
onOpenChange={handleDialogOpenChange}
|
||||
onSubmit={handleSubmit}
|
||||
/>
|
||||
<DebugDialog
|
||||
open={debugDialogOpen}
|
||||
skillCode={debuggingItem?.code ?? ""}
|
||||
skillName={debuggingItem?.name ?? ""}
|
||||
onOpenChange={handleDebugDialogOpenChange}
|
||||
/>
|
||||
</>
|
||||
)
|
||||
}
|
||||
Reference in New Issue
Block a user