feat: implement business node specifications and enhance workflow editor with node specs support

This commit is contained in:
mlogclub
2026-08-16 21:27:45 +08:00
parent 16a0d6f5bd
commit ad971370cf
17 changed files with 397 additions and 22 deletions
+44
View File
@@ -45,6 +45,8 @@ type NodeSpec struct {
Title string `json:"title"`
Description string `json:"description"`
Icon string `json:"icon"`
Category string `json:"category"`
Executable bool `json:"executable"`
RiskLevel NodeRiskLevel `json:"riskLevel"`
Interruptible bool `json:"interruptible"`
RequiresConfirmationPredecessor bool `json:"requiresConfirmationPredecessor"`
@@ -68,12 +70,54 @@ func NewRegistry(specs ...NodeSpec) *Registry {
if spec.Type == "" {
continue
}
spec.Executable = IsExecutableNodeType(spec.Type)
if spec.Category == "" {
spec.Category = NodeCategory(spec.Type)
}
ret.specsByType[spec.Type] = spec
ret.specs = append(ret.specs, spec)
}
return ret
}
func IsExecutableNodeType(nodeType string) bool {
switch nodeType {
case NodeTypeStart,
NodeTypeConversationUnderstanding,
NodeTypeReplyPolicy,
NodeTypeKnowledgeRetrieve,
NodeTypeAnswerabilityGate,
NodeTypeCondition,
NodeTypeAnalyzeConversation,
NodeTypePrepareTicketDraft,
NodeTypeHumanConfirm,
NodeTypeCreateTicket,
NodeTypeLLMReply,
NodeTypeLLM,
NodeTypeSendReply,
NodeTypeHandoffToHuman,
NodeTypeEnd:
return true
default:
return false
}
}
func NodeCategory(nodeType string) string {
switch nodeType {
case NodeTypeStart, NodeTypeEnd:
return "trigger"
case NodeTypeCondition, NodeTypeMultiCondition, NodeTypeLoop, NodeTypeBlockStart, NodeTypeBlockEnd, NodeTypeContinue, NodeTypeBreak:
return "control"
case NodeTypeConversationUnderstanding, NodeTypeReplyPolicy, NodeTypeAnswerabilityGate, NodeTypeAnalyzeConversation, NodeTypeLLMReply, NodeTypeLLM, NodeTypeKnowledgeRetrieve:
return "ai"
case NodeTypePrepareTicketDraft, NodeTypeHumanConfirm, NodeTypeCreateTicket, NodeTypeHandoffToHuman, NodeTypeSendReply:
return "business"
default:
return "utility"
}
}
func (r *Registry) Get(nodeType string) (NodeSpec, bool) {
if r == nil {
return NodeSpec{}, false