feat: remove fallback mode and max AI reply rounds from AIAgent model and related components
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@@ -47,8 +47,6 @@ import {
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fetchSkillDefinitionsAll,
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} from "@/lib/api/admin";
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import {
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AIAgentFallbackMode,
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AIAgentFallbackModeLabels,
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AIAgentHandoffMode,
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AIAgentHandoffModeLabels,
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AIModelType,
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@@ -89,10 +87,6 @@ const schema = z.object({
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.number()
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.min(0, "回复超时秒数必须是大于等于 0 的整数"),
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handoffMode: z.string().trim().min(1, "请选择转人工模式"),
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maxAiReplyRounds: z
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.number()
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.min(0, "AI 最大回复次数必须是大于等于 0 的整数"),
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fallbackMode: z.string().trim().min(1, "请选择兜底模式"),
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fallbackMessage: z.string().trim(),
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remark: z.string().trim(),
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});
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@@ -119,13 +113,6 @@ const handoffModeOptions = getEnumOptions(AIAgentHandoffModeLabels).map(
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}),
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);
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const fallbackModeOptions = getEnumOptions(AIAgentFallbackModeLabels).map(
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(option) => ({
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value: String(option.value),
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label: option.label,
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}),
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).filter((option) => option.value !== String(AIAgentFallbackMode.Handoff));
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function buildForm(item: AIAgent | null): EditForm {
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if (!item) {
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return {
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@@ -137,8 +124,6 @@ function buildForm(item: AIAgent | null): EditForm {
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welcomeMessage: "",
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replyTimeoutSeconds: 180,
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handoffMode: String(AIAgentHandoffMode.WaitPool),
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maxAiReplyRounds: 2,
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fallbackMode: String(AIAgentFallbackMode.GuideRephrase),
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fallbackMessage:
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"我暂时没有找到足够准确的信息。你可以补充订单号、产品名或更具体的问题,我再继续帮你查。",
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remark: "",
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@@ -153,8 +138,6 @@ function buildForm(item: AIAgent | null): EditForm {
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welcomeMessage: item.welcomeMessage || "",
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replyTimeoutSeconds: item.replyTimeoutSeconds ?? 180,
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handoffMode: String(item.handoffMode),
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maxAiReplyRounds: item.maxAiReplyRounds ?? 2,
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fallbackMode: String(item.fallbackMode),
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fallbackMessage: item.fallbackMessage || "",
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remark: item.remark || "",
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};
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@@ -177,8 +160,6 @@ function buildPayload(
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replyTimeoutSeconds: Number(form.replyTimeoutSeconds),
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teamIds,
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handoffMode: Number(form.handoffMode),
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maxAiReplyRounds: Number(form.maxAiReplyRounds),
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fallbackMode: Number(form.fallbackMode),
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fallbackMessage: form.fallbackMessage.trim(),
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knowledgeIds,
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skillIds,
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@@ -1031,61 +1012,6 @@ function EditDialogBody({
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<FieldError errors={[errors.replyTimeoutSeconds]} />
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</FieldContent>
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</Field>
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<Field data-invalid={!!errors.maxAiReplyRounds}>
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<FieldLabel
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htmlFor="ai-agent-max-rounds"
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className="flex items-center gap-1"
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>
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AI 最大回复次数
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<Popover>
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<PopoverTrigger
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render={
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<button
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type="button"
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className="inline-flex items-center justify-center text-muted-foreground hover:text-foreground"
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>
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<InfoIcon className="size-4" />
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</button>
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}
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/>
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<PopoverContent side="top" align="start" className="max-w-xs">
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<PopoverDescription>
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该字段不再触发系统自动转人工,当前仅保留为兼容配置。转人工统一通过 AI 的 handoff_to_human Graph Tool 执行。
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</PopoverDescription>
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</PopoverContent>
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</Popover>
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</FieldLabel>
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<FieldContent>
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<Input
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id="ai-agent-max-rounds"
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type="number"
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min={0}
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step={1}
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{...register("maxAiReplyRounds", { valueAsNumber: true })}
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/>
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<FieldError errors={[errors.maxAiReplyRounds]} />
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</FieldContent>
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</Field>
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<Field data-invalid={!!errors.fallbackMode}>
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<FieldLabel>兜底模式</FieldLabel>
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<FieldContent>
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<Controller
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control={control}
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name="fallbackMode"
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render={({ field }) => (
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<OptionCombobox
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value={field.value}
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options={fallbackModeOptions}
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placeholder="请选择兜底模式"
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searchPlaceholder="搜索兜底模式"
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emptyText="未找到兜底模式"
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onChange={field.onChange}
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/>
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)}
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/>
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<FieldError errors={[errors.fallbackMode]} />
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</FieldContent>
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</Field>
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</div>
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<div className="rounded-xl border bg-muted/10 p-4">
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@@ -207,9 +207,6 @@ export type AIAgent = {
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teams: { id: number; name: string }[]
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handoffMode: number
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handoffModeName: string
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maxAiReplyRounds: number
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fallbackMode: number
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fallbackModeName: string
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fallbackMessage: string
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knowledgeIds: number[]
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knowledgeBaseNames: string[]
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@@ -241,8 +238,6 @@ export type CreateAIAgentPayload = {
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replyTimeoutSeconds: number
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teamIds: number[]
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handoffMode: number
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maxAiReplyRounds: number
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fallbackMode: number
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fallbackMessage: string
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knowledgeIds: number[]
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skillIds: number[]
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@@ -1,16 +1,5 @@
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// Code generated by cmd/enums/generator.go. DO NOT EDIT.
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export enum AIAgentFallbackMode {
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NoAnswer = 1,
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GuideRephrase = 2,
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Handoff = 3,
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}
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export const AIAgentFallbackModeLabels: Record<AIAgentFallbackMode, string> = {
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[AIAgentFallbackMode.NoAnswer]: "直接声明无答案",
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[AIAgentFallbackMode.GuideRephrase]: "引导补充信息或换个问法",
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[AIAgentFallbackMode.Handoff]: "直接转人工",
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}
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export enum AIAgentHandoffMode {
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WaitPool = 1,
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DefaultTeamPool = 2,
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@@ -75,9 +64,11 @@ export const ContactTypeLabels: Record<ContactType, string> = {
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export enum ExternalSource {
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WebChat = "web_chat",
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WxWorkKF = "wxwork_kf",
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}
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export const ExternalSourceLabels: Record<ExternalSource, string> = {
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[ExternalSource.WebChat]: "网页客服",
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[ExternalSource.WxWorkKF]: "企业微信客服",
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}
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export enum Gender {
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@@ -340,15 +331,6 @@ export const ServiceStatusLabels: Record<ServiceStatus, string> = {
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[ServiceStatus.Busy]: "忙碌",
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}
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export enum SkillExecutionMode {
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PromptOnly = "prompt_only",
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MCPTool = "mcp_tool",
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}
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export const SkillExecutionModeLabels: Record<SkillExecutionMode, string> = {
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[SkillExecutionMode.PromptOnly]: "Prompt直出",
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[SkillExecutionMode.MCPTool]: "MCP工具",
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}
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export enum Status {
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Ok = 0,
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Disabled = 1,
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@@ -369,19 +351,6 @@ export const ThirdProviderLabels: Record<ThirdProvider, string> = {
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[ThirdProvider.Dingtalk]: "钉钉",
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}
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export enum TicketPriority {
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Low = 1,
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Normal = 2,
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High = 3,
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Urgent = 4,
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}
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export const TicketPriorityLabels: Record<TicketPriority, string> = {
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[TicketPriority.Low]: "低",
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[TicketPriority.Normal]: "普通",
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[TicketPriority.High]: "高",
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[TicketPriority.Urgent]: "紧急",
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}
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export enum TicketSeverity {
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Minor = 1,
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Major = 2,
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