Files
ai-agent/internal/services/conversation_human_dispatch_service.go
T
mlogclub 0b4a1b4594 Refactor error handling in services to use internationalized error messages
- Updated OSSStorage validation errors to use internationalized messages.
- Changed error messages in provider.go for unsupported file storage types.
- Refactored tag_service.go to replace hardcoded error messages with internationalized versions.
- Updated ticket_service.go to use internationalized error messages for various validation checks.
- Refactored ticket_tag_service.go to use internationalized error messages for tag validation.
- Changed ticket_view_service.go to use internationalized error messages for view validation.
- Updated tool_catalog_service.go to use internationalized error messages for tool code validation.
- Refactored user_service.go to replace error messages with internationalized versions.
- Updated ws_service.go to use internationalized error messages for WebSocket handling.
- Refactored wxwork_kf_inbound_service.go to use internationalized error messages for message handling.
- Updated wxwork_kf_outbound_service.go to use internationalized error messages for outbound message handling.
- Refactored wxwork_login_service.go to use internationalized error messages for login handling.
- Updated login.go in wxwork package to use internationalized error messages for login state and ticket validation.
2026-06-02 20:51:13 +08:00

336 lines
14 KiB
Go

package services
import (
"context"
"fmt"
"strings"
"time"
"agent-desk/internal/events"
"agent-desk/internal/models"
"agent-desk/internal/pkg/enums"
"agent-desk/internal/pkg/errorsx"
"agent-desk/internal/pkg/eventbus"
"agent-desk/internal/repositories"
"github.com/mlogclub/simple/sqls"
)
var ConversationHumanDispatchService = newConversationHumanDispatchService()
const (
HandoffWaitingMessage = "We are connecting you to a human support agent. Please wait."
HandoffOffHoursMessage = "Human support is currently outside service hours. You can keep describing the issue and I will do my best to help. You can also request a human agent again when service hours resume."
)
type HandoffDecisionType string
const (
HandoffDecisionAssigned HandoffDecisionType = "assigned"
HandoffDecisionTeamPool HandoffDecisionType = "team_pool"
HandoffDecisionGlobalPool HandoffDecisionType = "global_pool"
HandoffDecisionOffHours HandoffDecisionType = "off_hours"
)
type HandoffDecisionResult struct {
Decision HandoffDecisionType
TeamID int64
AssigneeID int64
Message string
}
type conversationHumanDispatchService struct{}
func newConversationHumanDispatchService() *conversationHumanDispatchService {
return &conversationHumanDispatchService{}
}
func (s *conversationHumanDispatchService) TryOffHoursHandoffByAI(conversationID int64, aiAgent models.AIAgent, reason string) (bool, error) {
return s.TryOffHoursHandoffByAIWithRequestID(conversationID, aiAgent, reason, "")
}
func (s *conversationHumanDispatchService) TryOffHoursHandoffByAIWithRequestID(conversationID int64, aiAgent models.AIAgent, reason string, requestID string) (bool, error) {
conversation := ConversationService.Get(conversationID)
if conversation == nil {
return false, errorsx.InvalidParamI18n("error.e0116")
}
teamIDs := orderedPositiveIDs(aiAgent.TeamIDs)
activeTeamIDs := ConversationDispatchService.findActiveScheduleTeamIDs(teamIDs, time.Now())
if len(activeTeamIDs) > 0 {
return false, nil
}
if err := s.createEventWithRequestID(conversationID, requestID, enums.IMEventTypeTransfer, enums.IMSenderTypeAI, aiAgent.ID, "转人工失败:非服务时间", strings.TrimSpace(reason)); err != nil {
return true, err
}
if err := s.sendAITextWithRequestID(conversationID, aiAgent.ID, HandoffOffHoursMessage, requestID); err != nil {
return true, err
}
return true, nil
}
func (s *conversationHumanDispatchService) HandoffByAI(conversationID int64, aiAgent models.AIAgent, reason string) (*HandoffDecisionResult, error) {
return s.HandoffByAIWithRequestID(conversationID, aiAgent, reason, "")
}
func (s *conversationHumanDispatchService) HandoffByAIWithRequestID(conversationID int64, aiAgent models.AIAgent, reason string, requestID string) (*HandoffDecisionResult, error) {
conversation := ConversationService.Get(conversationID)
if conversation == nil {
return nil, errorsx.InvalidParamI18n("error.e0116")
}
teamIDs := orderedPositiveIDs(aiAgent.TeamIDs)
activeTeamIDs := ConversationDispatchService.findActiveScheduleTeamIDs(teamIDs, time.Now())
if len(activeTeamIDs) == 0 {
if _, err := s.TryOffHoursHandoffByAIWithRequestID(conversationID, aiAgent, reason, requestID); err != nil {
return nil, err
}
return &HandoffDecisionResult{Decision: HandoffDecisionOffHours, Message: HandoffOffHoursMessage}, nil
}
if err := s.markHandoff(conversationID, aiAgent, reason, requestID); err != nil {
return nil, err
}
return s.dispatchAfterHandoffWithRequestID(conversationID, aiAgent.ID, activeTeamIDs, strings.TrimSpace(reason), true, requestID)
}
func (s *conversationHumanDispatchService) ApplyHumanOnlyCreate(conversationID int64, aiAgent models.AIAgent) (*HandoffDecisionResult, error) {
teamIDs := orderedPositiveIDs(aiAgent.TeamIDs)
activeTeamIDs := ConversationDispatchService.findActiveScheduleTeamIDs(teamIDs, time.Now())
if len(activeTeamIDs) == 0 {
if err := s.moveToGlobalPool(conversationID, aiAgent.Name); err != nil {
return nil, err
}
if err := s.sendAIText(conversationID, aiAgent.ID, HandoffWaitingMessage); err != nil {
return nil, err
}
return &HandoffDecisionResult{Decision: HandoffDecisionGlobalPool, Message: HandoffWaitingMessage}, nil
}
return s.dispatchAfterHandoff(conversationID, aiAgent.ID, activeTeamIDs, "仅人工模式新会话", false)
}
func (s *conversationHumanDispatchService) DispatchPendingConversation(conversationID int64, aiAgent models.AIAgent) (*HandoffDecisionResult, error) {
conversation := ConversationService.Get(conversationID)
if conversation == nil {
return nil, errorsx.InvalidParamI18n("error.e0116")
}
if conversation.Status != enums.IMConversationStatusPending || conversation.CurrentAssigneeID > 0 {
return nil, errorsx.InvalidParamI18n("error.e0137")
}
activeTeamIDs := ConversationDispatchService.findActiveScheduleTeamIDs(orderedPositiveIDs(aiAgent.TeamIDs), time.Now())
if len(activeTeamIDs) == 0 {
return &HandoffDecisionResult{Decision: HandoffDecisionOffHours}, nil
}
candidates, _, err := ConversationDispatchService.pickDispatchCandidates(activeTeamIDs, time.Now())
if err != nil {
return nil, err
}
if len(candidates) > 0 {
dispatched, err := ConversationDispatchService.tryAssignConversation(conversationID, candidates[0].profile, "自动分配")
if err != nil {
return nil, err
}
if dispatched != nil {
WsService.PublishConversationChanged(dispatched, enums.IMRealtimeEventConversationAssigned)
return &HandoffDecisionResult{
Decision: HandoffDecisionAssigned,
TeamID: dispatched.CurrentTeamID,
AssigneeID: dispatched.CurrentAssigneeID,
}, nil
}
}
teamID := activeTeamIDs[0]
teamPoolConversation, err := s.moveToTeamPool(conversationID, teamID, "手动触发自动分配")
if err != nil {
return nil, err
}
if teamPoolConversation != nil {
WsService.PublishConversationChanged(teamPoolConversation, enums.IMRealtimeEventConversationUpdated)
}
return &HandoffDecisionResult{Decision: HandoffDecisionTeamPool, TeamID: teamID}, nil
}
func (s *conversationHumanDispatchService) dispatchAfterHandoff(conversationID, aiAgentID int64, activeTeamIDs []int64, reason string, publishAssignEvent bool) (*HandoffDecisionResult, error) {
return s.dispatchAfterHandoffWithRequestID(conversationID, aiAgentID, activeTeamIDs, reason, publishAssignEvent, "")
}
func (s *conversationHumanDispatchService) dispatchAfterHandoffWithRequestID(conversationID, aiAgentID int64, activeTeamIDs []int64, reason string, publishAssignEvent bool, requestID string) (*HandoffDecisionResult, error) {
if err := s.sendAITextWithRequestID(conversationID, aiAgentID, HandoffWaitingMessage, requestID); err != nil {
return nil, err
}
candidates, _, err := ConversationDispatchService.pickDispatchCandidates(activeTeamIDs, time.Now())
if err != nil {
return nil, err
}
if len(candidates) > 0 {
dispatched, err := ConversationDispatchService.tryAssignConversation(conversationID, candidates[0].profile, "自动分配")
if err != nil {
return nil, err
}
if dispatched != nil {
WsService.PublishConversationChanged(dispatched, enums.IMRealtimeEventConversationAssigned)
if publishAssignEvent {
eventbus.PublishAsync(context.Background(), events.ConversationAssignedEvent{
ConversationID: dispatched.ID,
ToUserID: dispatched.CurrentAssigneeID,
OperatorID: systemDispatchPrincipal().UserID,
Reason: "自动分配",
AssignType: events.ConversationAssignTypeAutoAssign,
})
}
return &HandoffDecisionResult{
Decision: HandoffDecisionAssigned,
TeamID: dispatched.CurrentTeamID,
AssigneeID: dispatched.CurrentAssigneeID,
Message: HandoffWaitingMessage,
}, nil
}
}
teamID := activeTeamIDs[0]
teamPoolConversation, err := s.moveToTeamPoolWithRequestID(conversationID, teamID, reason, requestID)
if err != nil {
return nil, err
}
if teamPoolConversation != nil {
WsService.PublishConversationChanged(teamPoolConversation, enums.IMRealtimeEventConversationUpdated)
}
return &HandoffDecisionResult{Decision: HandoffDecisionTeamPool, TeamID: teamID, Message: HandoffWaitingMessage}, nil
}
func (s *conversationHumanDispatchService) markHandoff(conversationID int64, aiAgent models.AIAgent, reason string, requestID string) error {
now := time.Now()
trimmedReason := strings.TrimSpace(reason)
return sqls.WithTransaction(func(ctx *sqls.TxContext) error {
if err := repositories.ConversationRepository.Updates(ctx.Tx, conversationID, map[string]any{
"handoff_at": now,
"handoff_reason": trimmedReason,
"status": enums.IMConversationStatusPending,
"current_team_id": 0,
"current_assignee_id": 0,
"update_user_id": 0,
"update_user_name": aiAgent.Name,
"updated_at": now,
}); err != nil {
return err
}
return ConversationEventLogService.CreateEventWithRequestID(ctx, conversationID, requestID, enums.IMEventTypeTransfer, enums.IMSenderTypeAI, aiAgent.ID, "AI转人工", trimmedReason)
})
}
func (s *conversationHumanDispatchService) moveToTeamPool(conversationID, teamID int64, reason string) (*models.Conversation, error) {
return s.moveToTeamPoolWithRequestID(conversationID, teamID, reason, "")
}
func (s *conversationHumanDispatchService) moveToTeamPoolWithRequestID(conversationID, teamID int64, reason string, requestID string) (*models.Conversation, error) {
now := time.Now()
var conversation *models.Conversation
err := sqls.WithTransaction(func(ctx *sqls.TxContext) error {
current := repositories.ConversationRepository.Get(ctx.Tx, conversationID)
if current == nil {
return errorsx.InvalidParamI18n("error.e0116")
}
if err := ConversationAssignmentService.FinishActiveAssignments(ctx, conversationID, now); err != nil {
return err
}
if err := repositories.ConversationRepository.Updates(ctx.Tx, conversationID, map[string]any{
"status": enums.IMConversationStatusPending,
"current_team_id": teamID,
"current_assignee_id": 0,
"update_user_id": 0,
"update_user_name": "system",
"updated_at": now,
}); err != nil {
return err
}
if err := ConversationEventLogService.CreateEventWithRequestID(ctx, conversationID, requestID, enums.IMEventTypeTransfer, enums.IMSenderTypeSystem, 0, "会话进入客服组待接入", ConversationService.buildEventPayload(map[string]any{
"fromStatus": current.Status,
"toStatus": enums.IMConversationStatusPending,
"fromAssigneeId": current.CurrentAssigneeID,
"toAssigneeId": int64(0),
"toTeamId": teamID,
"reason": strings.TrimSpace(reason),
"decision": string(HandoffDecisionTeamPool),
})); err != nil {
return err
}
current.Status = enums.IMConversationStatusPending
current.CurrentTeamID = teamID
current.CurrentAssigneeID = 0
current.UpdateUserID = 0
current.UpdateUserName = "system"
current.UpdatedAt = now
conversation = current
return nil
})
if err != nil {
return nil, err
}
return conversation, nil
}
func (s *conversationHumanDispatchService) moveToGlobalPool(conversationID int64, operatorName string) error {
now := time.Now()
return sqls.WithTransaction(func(ctx *sqls.TxContext) error {
conversation := repositories.ConversationRepository.Get(ctx.Tx, conversationID)
if conversation == nil {
return errorsx.InvalidParamI18n("error.e0116")
}
if err := repositories.ConversationRepository.Updates(ctx.Tx, conversationID, map[string]any{
"status": enums.IMConversationStatusPending,
"current_team_id": 0,
"current_assignee_id": 0,
"update_user_id": 0,
"update_user_name": operatorName,
"updated_at": now,
}); err != nil {
return err
}
return ConversationEventLogService.CreateEvent(ctx, conversationID, enums.IMEventTypeTransfer, enums.IMSenderTypeSystem, 0, "会话进入全局待接入", ConversationService.buildEventPayload(map[string]any{
"fromStatus": conversation.Status,
"toStatus": enums.IMConversationStatusPending,
"decision": string(HandoffDecisionGlobalPool),
}))
})
}
func (s *conversationHumanDispatchService) createEvent(conversationID int64, eventType enums.IMEventType, senderType enums.IMSenderType, senderID int64, content, payload string) error {
return s.createEventWithRequestID(conversationID, "", eventType, senderType, senderID, content, payload)
}
func (s *conversationHumanDispatchService) createEventWithRequestID(conversationID int64, requestID string, eventType enums.IMEventType, senderType enums.IMSenderType, senderID int64, content, payload string) error {
return sqls.WithTransaction(func(ctx *sqls.TxContext) error {
return ConversationEventLogService.CreateEventWithRequestID(ctx, conversationID, requestID, eventType, senderType, senderID, content, payload)
})
}
func (s *conversationHumanDispatchService) sendAIText(conversationID, aiAgentID int64, content string) error {
return s.sendAITextWithRequestID(conversationID, aiAgentID, content, "")
}
func (s *conversationHumanDispatchService) sendAITextWithRequestID(conversationID, aiAgentID int64, content string, requestID string) error {
_, err := MessageService.SendAIServiceNoticeWithRequestID(conversationID, aiAgentID, content, requestID)
return err
}
func orderedPositiveIDs(value string) []int64 {
return uniquePositiveInt64sFromStrings(strings.Split(value, ","))
}
func uniquePositiveInt64sFromStrings(values []string) []int64 {
seen := make(map[int64]struct{}, len(values))
ret := make([]int64, 0, len(values))
for _, value := range values {
var id int64
_, _ = fmt.Sscan(strings.TrimSpace(value), &id)
if id <= 0 {
continue
}
if _, ok := seen[id]; ok {
continue
}
seen[id] = struct{}{}
ret = append(ret, id)
}
return ret
}