Files
ai-agent/cmd/testdata/skill/init.go
T
mlogclub 541e4c5874 refactor: replace skill code with skill ID across the application
- Updated skill handling to use skill IDs instead of skill codes in various components, services, and models.
- Modified tests to reflect changes in skill identification.
- Removed references to skill codes in favor of skill IDs for consistency and clarity.
- Updated localization files to remove skill code references and adjust error messages accordingly.
2026-06-20 20:42:07 +08:00

71 lines
1.7 KiB
Go

package skill
import (
"agent-desk/cmd/testdata/seedlang"
"agent-desk/cmd/testdata/seeds"
"agent-desk/internal/models"
"agent-desk/internal/repositories"
"fmt"
"strings"
"time"
"github.com/mlogclub/simple/sqls"
)
type InitResult struct {
Created int
Updated int
}
func Init(lang seedlang.Language) (*InitResult, error) {
result := &InitResult{}
seedItems := buildModels(lang)
for _, item := range seedItems {
itemCopy := item
if err := sqls.WithTransaction(func(ctx *sqls.TxContext) error {
existing := repositories.SkillDefinitionRepository.Take(ctx.Tx, "name = ?", strings.TrimSpace(itemCopy.Name))
if existing != nil {
if err := ctx.Tx.Model(existing).Updates(&itemCopy).Error; err != nil {
return err
}
result.Updated++
return nil
}
if err := ctx.Tx.Create(&itemCopy).Error; err != nil {
return err
}
result.Created++
return nil
}); err != nil {
return nil, fmt.Errorf("upsert skill failed: %w", err)
}
}
return result, nil
}
func buildModels(lang seedlang.Language) []models.SkillDefinition {
now := time.Now()
seedItems := seeds.SkillDefinitionSeeds(lang)
items := make([]models.SkillDefinition, 0, len(seedItems))
for _, seed := range seedItems {
items = append(items, models.SkillDefinition{
Name: seed.Name,
Description: seed.Description,
Instruction: seed.Instruction,
Examples: seed.Examples,
ToolWhitelist: seed.ToolWhitelist,
Status: seed.Status,
Remark: seed.Remark,
AuditFields: models.AuditFields{
CreatedAt: now,
CreateUserID: 0,
CreateUserName: "System",
UpdatedAt: now,
UpdateUserID: 0,
UpdateUserName: "System",
},
})
}
return items
}