541e4c5874
- Updated skill handling to use skill IDs instead of skill codes in various components, services, and models. - Modified tests to reflect changes in skill identification. - Removed references to skill codes in favor of skill IDs for consistency and clarity. - Updated localization files to remove skill code references and adjust error messages accordingly.
43 lines
1.1 KiB
Go
43 lines
1.1 KiB
Go
package builders
|
|
|
|
import (
|
|
"encoding/json"
|
|
|
|
"agent-desk/internal/models"
|
|
"agent-desk/internal/pkg/dto/response"
|
|
"agent-desk/internal/pkg/enums"
|
|
)
|
|
|
|
func BuildSkillDefinitionResponse(item *models.SkillDefinition) response.SkillDefinitionResponse {
|
|
examples := make([]string, 0)
|
|
if raw := item.Examples; raw != "" {
|
|
_ = json.Unmarshal([]byte(raw), &examples)
|
|
}
|
|
toolWhitelist := make([]string, 0)
|
|
if raw := item.ToolWhitelist; raw != "" {
|
|
_ = json.Unmarshal([]byte(raw), &toolWhitelist)
|
|
}
|
|
return response.SkillDefinitionResponse{
|
|
ID: item.ID,
|
|
Name: item.Name,
|
|
Description: item.Description,
|
|
Instruction: item.Instruction,
|
|
Examples: examples,
|
|
ToolWhitelist: toolWhitelist,
|
|
Status: int(item.Status),
|
|
StatusName: getSkillStatusName(item.Status),
|
|
Remark: item.Remark,
|
|
CreatedAt: item.CreatedAt,
|
|
UpdatedAt: item.UpdatedAt,
|
|
CreateUserName: item.CreateUserName,
|
|
UpdateUserName: item.UpdateUserName,
|
|
}
|
|
}
|
|
|
|
func getSkillStatusName(status enums.Status) string {
|
|
if label := enums.GetStatusLabel(status); label != "" {
|
|
return label
|
|
}
|
|
return "未知"
|
|
}
|