Files
ai-agent/web/app/(dashboard)/roles/page.tsx
T
mlogclub 3d98cf1e27 feat: add user management features including user creation, editing, and password reset dialogs
- Implemented CreateUserDrawer for adding new users with validation.
- Added EditDrawer for editing existing user details.
- Created InitialPasswordDialog to display generated passwords after user creation.
- Developed ResetPasswordDialogs for resetting user passwords with copy functionality.
- Enhanced user listing page with filtering, pagination, and role assignment capabilities.
- Updated company picker import path to reflect new directory structure.
2026-04-15 17:19:36 +08:00

359 lines
10 KiB
TypeScript

"use client"
import { useEffect, useState } from "react"
import type { CSSProperties } from "react"
import {
closestCenter,
DndContext,
type DragEndEvent,
KeyboardSensor,
MouseSensor,
TouchSensor,
useSensor,
useSensors,
} from "@dnd-kit/core"
import {
arrayMove,
SortableContext,
sortableKeyboardCoordinates,
useSortable,
verticalListSortingStrategy,
} from "@dnd-kit/sortable"
import { CSS } from "@dnd-kit/utilities"
import {
GripVerticalIcon,
RefreshCwIcon,
ShieldCheckIcon,
ShieldIcon,
} from "lucide-react"
import { toast } from "sonner"
import {
assignRolePermissions,
fetchPermissions,
fetchRoleDetail,
fetchRoles,
type AdminPermission,
type AdminRole,
type PageResult,
updateRoleSort,
} from "@/lib/api/admin"
import { cn } from "@/lib/utils"
import { AssignPermissionsDrawer } from "./_components/assign-permissions"
import { Badge } from "@/components/ui/badge"
import { Button } from "@/components/ui/button"
import {
Table,
TableBody,
TableCell,
TableHead,
TableHeader,
TableRow,
} from "@/components/ui/table"
import { Status } from "@/lib/generated/enums"
type SortableRoleRowProps = {
item: AdminRole
disabled: boolean
actionLoading: boolean
onAssignPermissions: (item: AdminRole) => void
}
function SortableRoleRow({
item,
disabled,
actionLoading,
onAssignPermissions,
}: SortableRoleRowProps) {
const {
attributes,
listeners,
setNodeRef,
transform,
transition,
isDragging,
} = useSortable({
id: item.id,
disabled,
})
const style: CSSProperties = {
transform: CSS.Transform.toString(transform),
transition,
}
return (
<TableRow
ref={setNodeRef}
style={style}
className={cn(
isDragging && "relative z-10 bg-muted/60 shadow-sm",
!disabled && "cursor-move"
)}
>
<TableCell className="w-14">
<Button
type="button"
variant="ghost"
size="icon"
className="size-8 cursor-grab active:cursor-grabbing"
disabled={disabled}
aria-label={`拖拽排序 ${item.name}`}
{...attributes}
{...listeners}
>
<GripVerticalIcon className="size-4 text-muted-foreground" />
</Button>
</TableCell>
<TableCell>
<div className="flex items-center gap-3">
<div className="flex size-10 items-center justify-center rounded-2xl bg-muted text-muted-foreground">
<ShieldCheckIcon className="size-4" />
</div>
<div className="font-medium">{item.name}</div>
</div>
</TableCell>
<TableCell>
<Badge variant="outline">
<ShieldIcon className="size-3" />
{item.code}
</Badge>
</TableCell>
<TableCell>
<Badge variant={item.status === Status.Ok ? "secondary" : "outline"}>
{item.status === Status.Ok ? "启用" : "禁用"}
</Badge>
{item.isSystem ? (
<Badge variant="outline" className="ml-2">
系统
</Badge>
) : null}
</TableCell>
<TableCell>{item.sortNo}</TableCell>
<TableCell className="text-right">
<Button
type="button"
variant="outline"
size="sm"
onClick={() => onAssignPermissions(item)}
disabled={disabled || actionLoading}
>
{actionLoading ? "处理中..." : "分配权限"}
</Button>
</TableCell>
</TableRow>
)
}
export default function DashboardRolesPage() {
const [loading, setLoading] = useState(true)
const [sorting, setSorting] = useState(false)
const [savingPermissions, setSavingPermissions] = useState(false)
const [assignPermissionsLoading, setAssignPermissionsLoading] = useState(false)
const [assigningRole, setAssigningRole] = useState<AdminRole | null>(null)
const [assignPermissionOptions, setAssignPermissionOptions] = useState<
AdminPermission[]
>([])
const [assignPermissionIds, setAssignPermissionIds] = useState<number[]>([])
const [actionLoadingId, setActionLoadingId] = useState<number | null>(null)
const [result, setResult] = useState<PageResult<AdminRole>>({
results: [],
page: { page: 1, limit: 20, total: 0 },
})
const sensors = useSensors(
useSensor(MouseSensor, {
activationConstraint: { distance: 8 },
}),
useSensor(TouchSensor, {
activationConstraint: { delay: 150, tolerance: 8 },
}),
useSensor(KeyboardSensor, {
coordinateGetter: sortableKeyboardCoordinates,
})
)
async function loadRoles() {
setLoading(true)
try {
setResult(await fetchRoles({ limit: 200 }))
} catch (error) {
toast.error(error instanceof Error ? error.message : "加载角色失败")
} finally {
setLoading(false)
}
}
async function openAssignPermissionsDrawer(role: AdminRole) {
setActionLoadingId(role.id)
setAssigningRole(role)
setAssignPermissionsLoading(true)
try {
const [permissionsResult, roleDetail] = await Promise.all([
fetchPermissions({ limit: 500 }),
fetchRoleDetail(role.id),
])
const permissionCodeSet = new Set(roleDetail.permissions || [])
setAssignPermissionOptions(permissionsResult.results)
setAssignPermissionIds(
permissionsResult.results
.filter((permission) => permissionCodeSet.has(permission.code))
.map((permission) => permission.id)
)
} catch (error) {
setAssigningRole(null)
toast.error(error instanceof Error ? error.message : "加载权限分配数据失败")
} finally {
setAssignPermissionsLoading(false)
setActionLoadingId(null)
}
}
async function handleDragEnd(event: DragEndEvent) {
const { active, over } = event
if (!over || active.id === over.id || sorting) {
return
}
const previousResults = result.results
const oldIndex = previousResults.findIndex((item) => item.id === active.id)
const newIndex = previousResults.findIndex((item) => item.id === over.id)
if (oldIndex < 0 || newIndex < 0) {
return
}
const nextResults = arrayMove(previousResults, oldIndex, newIndex)
setResult((current) => ({
...current,
results: nextResults,
}))
setSorting(true)
try {
await updateRoleSort(nextResults.map((item) => item.id))
toast.success("角色排序已更新")
await loadRoles()
} catch (error) {
setResult((current) => ({
...current,
results: previousResults,
}))
toast.error(error instanceof Error ? error.message : "更新角色排序失败")
} finally {
setSorting(false)
}
}
function handleAssignPermissionsOpenChange(open: boolean) {
if (savingPermissions) {
return
}
if (!open) {
setAssigningRole(null)
setAssignPermissionOptions([])
setAssignPermissionIds([])
}
}
async function handleAssignPermissions(permissionIds: number[]) {
if (!assigningRole || savingPermissions) {
return
}
setSavingPermissions(true)
try {
await assignRolePermissions(assigningRole.id, permissionIds)
toast.success(`已更新角色 ${assigningRole.name} 的权限`)
setAssigningRole(null)
setAssignPermissionOptions([])
setAssignPermissionIds([])
await loadRoles()
} catch (error) {
toast.error(error instanceof Error ? error.message : "保存权限分配失败")
} finally {
setSavingPermissions(false)
}
}
useEffect(() => {
void loadRoles()
}, [])
return (
<div className="flex flex-1 flex-col gap-6 p-4 lg:p-6">
<div className="flex flex-col gap-2 sm:flex-row sm:items-center sm:justify-end">
<Button onClick={() => void loadRoles()} disabled={loading || sorting}>
<RefreshCwIcon className={cn((loading || sorting) && "animate-spin")} />
刷新列表
</Button>
</div>
<div className="space-y-4">
<div className="overflow-hidden rounded-2xl border bg-background">
<DndContext
sensors={sensors}
collisionDetection={closestCenter}
onDragEnd={(event) => void handleDragEnd(event)}
>
<Table>
<TableHeader className="bg-muted/40">
<TableRow>
<TableHead className="w-14"></TableHead>
<TableHead>角色</TableHead>
<TableHead>编码</TableHead>
<TableHead>状态</TableHead>
<TableHead>排序</TableHead>
<TableHead className="text-right">操作</TableHead>
</TableRow>
</TableHeader>
<TableBody>
<SortableContext
items={result.results.map((item) => item.id)}
strategy={verticalListSortingStrategy}
>
{result.results.map((item) => (
<SortableRoleRow
key={item.id}
item={item}
disabled={loading || sorting}
actionLoading={actionLoadingId === item.id}
onAssignPermissions={(current) =>
void openAssignPermissionsDrawer(current)
}
/>
))}
</SortableContext>
{!loading && result.results.length === 0 ? (
<TableRow>
<TableCell
colSpan={6}
className="py-12 text-center text-muted-foreground"
>
暂无角色数据
</TableCell>
</TableRow>
) : null}
</TableBody>
</Table>
</DndContext>
</div>
<div className="flex items-center justify-between text-sm text-muted-foreground">
<span>
{result.page.page} / 每页 {result.page.limit}
</span>
<span> {result.page.total} 条记录</span>
</div>
</div>
<AssignPermissionsDrawer
open={!!assigningRole}
saving={savingPermissions}
loading={assignPermissionsLoading}
item={assigningRole}
permissions={assignPermissionOptions}
selectedPermissionIds={assignPermissionIds}
onOpenChange={handleAssignPermissionsOpenChange}
onSubmit={handleAssignPermissions}
/>
</div>
)
}