Files
ai-agent/internal/builders/agent_team_schedule_builder.go
T
mlogclub 5d7c10aeab refactor: rename agent widget references to AI agent for consistency
- Updated runtime configuration to use __CS_AI_AGENT_WIDGET_CONFIG__ instead of __CS_AGENT_WIDGET_CONFIG__.
- Changed message types in support host bridge from "cs-agent" to "cs-ai-agent".
- Minified SDK script updated to reflect new AI agent naming conventions.
- Adjusted scrollbar styles in main.scss to use .cs-ai-agent-scrollbar instead of .cs-agent-scrollbar.
2026-05-30 21:19:36 +08:00

40 lines
1.2 KiB
Go

package builders
import (
"cs-ai-agent/internal/pkg/dto/response"
"cs-ai-agent/internal/services"
"time"
)
func BuildAgentTeamScheduleBatchPreviewResponse(result *services.AgentTeamScheduleBatchPreviewResult) *response.AgentTeamScheduleBatchPreviewResponse {
if result == nil {
return nil
}
items := make([]response.AgentTeamScheduleBatchPreviewItem, 0, len(result.Items))
for _, item := range result.Items {
items = append(items, response.AgentTeamScheduleBatchPreviewItem{
TeamID: item.TeamID,
TeamName: item.TeamName,
Date: item.Date.Format(time.DateOnly),
Weekday: item.Weekday,
StartAt: item.StartAt.Format(time.DateTime),
EndAt: item.EndAt.Format(time.DateTime),
Remark: item.Remark,
Conflict: item.Conflict,
ConflictReason: item.ConflictReason,
})
}
return &response.AgentTeamScheduleBatchPreviewResponse{
Total: result.Total,
Conflict: result.Conflict,
Items: items,
}
}
func BuildAgentTeamScheduleBatchGenerateResponse(result *services.AgentTeamScheduleBatchGenerateResult) *response.AgentTeamScheduleBatchGenerateResponse {
if result == nil {
return nil
}
return &response.AgentTeamScheduleBatchGenerateResponse{Created: result.Created}
}