Files
ai-agent/web/lib/realtime-connection.ts
T

191 lines
4.9 KiB
TypeScript

"use client"
export type RealtimeConnectionStatus = "connecting" | "connected" | "disconnected"
type RealtimeConnectionManagerOptions = {
createSocket: () => WebSocket
canReconnect?: () => boolean
onStatusChange?: (status: RealtimeConnectionStatus) => void
onSocketChange?: (socket: WebSocket | null) => void
onOpen?: (socket: WebSocket) => void
onMessage?: (event: MessageEvent, socket: WebSocket) => void
onClose?: (event: CloseEvent, socket: WebSocket) => void
onError?: (event: Event, socket: WebSocket) => void
onConnectError?: (error: unknown) => void
buildPingMessage?: () => string
pingIntervalMs?: number
reconnectBaseDelayMs?: number
reconnectMaxDelayMs?: number
}
type DisconnectOptions = {
reconnect?: boolean
updateStatus?: boolean
}
const DEFAULT_PING_INTERVAL_MS = 20000
const DEFAULT_RECONNECT_BASE_DELAY_MS = 2000
const DEFAULT_RECONNECT_MAX_DELAY_MS = 30000
export function createRealtimeConnectionManager(
options: RealtimeConnectionManagerOptions
) {
let socket: WebSocket | null = null
let reconnectTimer: number | null = null
let pingTimer: number | null = null
let reconnectAttempt = 0
let reconnectEnabled = false
const clearReconnectTimer = () => {
if (reconnectTimer !== null) {
window.clearTimeout(reconnectTimer)
reconnectTimer = null
}
}
const clearPingTimer = () => {
if (pingTimer !== null) {
window.clearInterval(pingTimer)
pingTimer = null
}
}
const clearTimers = () => {
clearReconnectTimer()
clearPingTimer()
}
const setSocket = (nextSocket: WebSocket | null) => {
socket = nextSocket
options.onSocketChange?.(nextSocket)
}
const canReconnect = () => {
return reconnectEnabled && (options.canReconnect?.() ?? true)
}
const scheduleReconnect = () => {
if (!canReconnect() || reconnectTimer !== null) {
return
}
const delay = Math.min(
(options.reconnectBaseDelayMs ?? DEFAULT_RECONNECT_BASE_DELAY_MS) *
2 ** reconnectAttempt,
options.reconnectMaxDelayMs ?? DEFAULT_RECONNECT_MAX_DELAY_MS
)
options.onStatusChange?.("connecting")
reconnectTimer = window.setTimeout(() => {
reconnectTimer = null
reconnectAttempt += 1
if (canReconnect()) {
connect()
}
}, delay)
}
const connect = () => {
reconnectEnabled = true
if (!(options.canReconnect?.() ?? true)) {
return
}
disconnect({ reconnect: true, updateStatus: false })
reconnectEnabled = true
options.onStatusChange?.("connecting")
let nextSocket: WebSocket
try {
nextSocket = options.createSocket()
} catch (error) {
options.onStatusChange?.("disconnected")
options.onConnectError?.(error)
scheduleReconnect()
return
}
setSocket(nextSocket)
nextSocket.addEventListener("open", () => {
if (socket !== nextSocket) {
return
}
clearReconnectTimer()
clearPingTimer()
reconnectAttempt = 0
options.onStatusChange?.("connected")
const buildPingMessage =
options.buildPingMessage ?? (() => JSON.stringify({ type: "ping" }))
pingTimer = window.setInterval(() => {
if (nextSocket.readyState === WebSocket.OPEN) {
nextSocket.send(buildPingMessage())
}
}, options.pingIntervalMs ?? DEFAULT_PING_INTERVAL_MS)
options.onOpen?.(nextSocket)
})
nextSocket.addEventListener("message", (event) => {
if (socket === nextSocket) {
options.onMessage?.(event, nextSocket)
}
})
nextSocket.addEventListener("close", (event) => {
clearPingTimer()
const isCurrentSocket = socket === nextSocket
if (isCurrentSocket) {
setSocket(null)
}
options.onClose?.(event, nextSocket)
if (!isCurrentSocket) {
return
}
if (canReconnect()) {
scheduleReconnect()
} else {
options.onStatusChange?.("disconnected")
}
})
nextSocket.addEventListener("error", (event) => {
if (socket !== nextSocket) {
return
}
options.onError?.(event, nextSocket)
options.onStatusChange?.("disconnected")
scheduleReconnect()
})
}
const disconnect = (disconnectOptions?: DisconnectOptions) => {
reconnectEnabled = disconnectOptions?.reconnect ?? false
clearTimers()
if (!reconnectEnabled) {
reconnectAttempt = 0
}
const currentSocket = socket
setSocket(null)
if (
currentSocket &&
(currentSocket.readyState === WebSocket.OPEN ||
currentSocket.readyState === WebSocket.CONNECTING)
) {
currentSocket.close()
}
if (disconnectOptions?.updateStatus ?? !reconnectEnabled) {
options.onStatusChange?.("disconnected")
}
}
return {
connect,
disconnect,
reconnect: () => {
reconnectEnabled = true
connect()
},
getSocket: () => socket,
}
}