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srdb/memtable.go

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package srdb
import (
"slices"
"sync"
)
// MemTable 内存表
type MemTable struct {
data map[int64][]byte // key -> value
keys []int64 // 排序的 keys
size int64 // 数据大小
mu sync.RWMutex
}
// NewMemTable 创建 MemTable
func NewMemTable() *MemTable {
return &MemTable{
data: make(map[int64][]byte),
keys: make([]int64, 0),
size: 0,
}
}
// Put 插入数据
func (m *MemTable) Put(key int64, value []byte) {
m.mu.Lock()
defer m.mu.Unlock()
// 检查是否已存在
if _, exists := m.data[key]; !exists {
m.keys = append(m.keys, key)
// 保持 keys 有序
slices.Sort(m.keys)
}
m.data[key] = value
m.size += int64(len(value))
}
// Get 查询数据
func (m *MemTable) Get(key int64) ([]byte, bool) {
m.mu.RLock()
defer m.mu.RUnlock()
value, exists := m.data[key]
return value, exists
}
// Size 获取大小
func (m *MemTable) Size() int64 {
m.mu.RLock()
defer m.mu.RUnlock()
return m.size
}
// Count 获取条目数量
func (m *MemTable) Count() int {
m.mu.RLock()
defer m.mu.RUnlock()
return len(m.data)
}
// Keys 获取所有 keys 的副本(已排序)
func (m *MemTable) Keys() []int64 {
m.mu.RLock()
defer m.mu.RUnlock()
// 返回副本以避免并发问题
keysCopy := make([]int64, len(m.keys))
copy(keysCopy, m.keys)
return keysCopy
}
// MemTableIterator 迭代器
type MemTableIterator struct {
mt *MemTable
index int
}
// NewIterator 创建迭代器
func (m *MemTable) NewIterator() *MemTableIterator {
m.mu.RLock()
defer m.mu.RUnlock()
return &MemTableIterator{
mt: m,
index: -1,
}
}
// Next 移动到下一个
func (it *MemTableIterator) Next() bool {
it.mt.mu.RLock()
defer it.mt.mu.RUnlock()
it.index++
return it.index < len(it.mt.keys)
}
// Key 当前 key
func (it *MemTableIterator) Key() int64 {
it.mt.mu.RLock()
defer it.mt.mu.RUnlock()
if it.index < 0 || it.index >= len(it.mt.keys) {
return 0
}
return it.mt.keys[it.index]
}
// Value 当前 value
func (it *MemTableIterator) Value() []byte {
it.mt.mu.RLock()
defer it.mt.mu.RUnlock()
if it.index < 0 || it.index >= len(it.mt.keys) {
return nil
}
key := it.mt.keys[it.index]
return it.mt.data[key]
}
// Reset 重置迭代器
func (it *MemTableIterator) Reset() {
it.index = -1
}
// Clear 清空 MemTable
func (m *MemTable) Clear() {
m.mu.Lock()
defer m.mu.Unlock()
m.data = make(map[int64][]byte)
m.keys = make([]int64, 0)
m.size = 0
}
// ImmutableMemTable 不可变的 MemTable
type ImmutableMemTable struct {
*MemTable
WALNumber int64 // 对应的 WAL 编号
}
// MemTableManager MemTable 管理器
type MemTableManager struct {
active *MemTable // Active MemTable (可写)
immutables []*ImmutableMemTable // Immutable MemTables (只读)
activeWAL int64 // Active MemTable 对应的 WAL 编号
maxSize int64 // MemTable 最大大小
mu sync.RWMutex // 读写锁
}
// NewMemTableManager 创建 MemTable 管理器
func NewMemTableManager(maxSize int64) *MemTableManager {
return &MemTableManager{
active: NewMemTable(),
immutables: make([]*ImmutableMemTable, 0),
maxSize: maxSize,
}
}
// SetActiveWAL 设置 Active MemTable 对应的 WAL 编号
func (m *MemTableManager) SetActiveWAL(walNumber int64) {
m.mu.Lock()
defer m.mu.Unlock()
m.activeWAL = walNumber
}
// Put 写入数据到 Active MemTable
func (m *MemTableManager) Put(key int64, value []byte) {
m.mu.Lock()
defer m.mu.Unlock()
m.active.Put(key, value)
}
// Get 查询数据(先查 Active再查 Immutables
func (m *MemTableManager) Get(key int64) ([]byte, bool) {
m.mu.RLock()
defer m.mu.RUnlock()
// 1. 先查 Active MemTable
if value, found := m.active.Get(key); found {
return value, true
}
// 2. 查 Immutable MemTables从新到旧
for i := len(m.immutables) - 1; i >= 0; i-- {
if value, found := m.immutables[i].MemTable.Get(key); found {
return value, true
}
}
return nil, false
}
// GetActiveSize 获取 Active MemTable 大小
func (m *MemTableManager) GetActiveSize() int64 {
m.mu.RLock()
defer m.mu.RUnlock()
return m.active.Size()
}
// GetActiveCount 获取 Active MemTable 条目数
func (m *MemTableManager) GetActiveCount() int {
m.mu.RLock()
defer m.mu.RUnlock()
return m.active.Count()
}
// ShouldSwitch 检查是否需要切换 MemTable
func (m *MemTableManager) ShouldSwitch() bool {
m.mu.RLock()
defer m.mu.RUnlock()
return m.active.Size() >= m.maxSize
}
// Switch 切换 MemTableActive → Immutable创建新 Active
// 返回:旧的 WAL 编号,新的 Active MemTable
func (m *MemTableManager) Switch(newWALNumber int64) (oldWALNumber int64, immutable *ImmutableMemTable) {
m.mu.Lock()
defer m.mu.Unlock()
// 1. 将 Active 变为 Immutable
immutable = &ImmutableMemTable{
MemTable: m.active,
WALNumber: m.activeWAL,
}
m.immutables = append(m.immutables, immutable)
// 2. 创建新的 Active MemTable
m.active = NewMemTable()
oldWALNumber = m.activeWAL
m.activeWAL = newWALNumber
return oldWALNumber, immutable
}
// RemoveImmutable 移除指定的 Immutable MemTable
func (m *MemTableManager) RemoveImmutable(target *ImmutableMemTable) {
m.mu.Lock()
defer m.mu.Unlock()
// 查找并移除
for i, imm := range m.immutables {
if imm == target {
m.immutables = append(m.immutables[:i], m.immutables[i+1:]...)
break
}
}
}
// GetImmutableCount 获取 Immutable MemTable 数量
func (m *MemTableManager) GetImmutableCount() int {
m.mu.RLock()
defer m.mu.RUnlock()
return len(m.immutables)
}
// GetImmutables 获取所有 Immutable MemTables副本
func (m *MemTableManager) GetImmutables() []*ImmutableMemTable {
m.mu.RLock()
defer m.mu.RUnlock()
immutables := make([]*ImmutableMemTable, len(m.immutables))
copy(immutables, m.immutables)
return immutables
}
// GetActive 获取 Active MemTable用于 Flush 时读取)
func (m *MemTableManager) GetActive() *MemTable {
m.mu.RLock()
defer m.mu.RUnlock()
return m.active
}
// TotalCount 获取总条目数Active + Immutables
func (m *MemTableManager) TotalCount() int {
m.mu.RLock()
defer m.mu.RUnlock()
total := m.active.Count()
for _, imm := range m.immutables {
total += imm.MemTable.Count()
}
return total
}
// TotalSize 获取总大小Active + Immutables
func (m *MemTableManager) TotalSize() int64 {
m.mu.RLock()
defer m.mu.RUnlock()
total := m.active.Size()
for _, imm := range m.immutables {
total += imm.MemTable.Size()
}
return total
}
// NewIterator 创建 Active MemTable 的迭代器
func (m *MemTableManager) NewIterator() *MemTableIterator {
m.mu.RLock()
defer m.mu.RUnlock()
return m.active.NewIterator()
}
// MemTableStats 统计信息
type MemTableStats struct {
ActiveSize int64
ActiveCount int
ImmutableCount int
ImmutablesSize int64
ImmutablesTotal int
TotalSize int64
TotalCount int
}
// GetStats 获取统计信息
func (m *MemTableManager) GetStats() *MemTableStats {
m.mu.RLock()
defer m.mu.RUnlock()
stats := &MemTableStats{
ActiveSize: m.active.Size(),
ActiveCount: m.active.Count(),
ImmutableCount: len(m.immutables),
}
for _, imm := range m.immutables {
stats.ImmutablesSize += imm.MemTable.Size()
stats.ImmutablesTotal += imm.MemTable.Count()
}
stats.TotalSize = stats.ActiveSize + stats.ImmutablesSize
stats.TotalCount = stats.ActiveCount + stats.ImmutablesTotal
return stats
}
// Clear 清空所有 MemTables用于测试
func (m *MemTableManager) Clear() {
m.mu.Lock()
defer m.mu.Unlock()
m.active = NewMemTable()
m.immutables = make([]*ImmutableMemTable, 0)
}