feat: implement instruction assembly and project instruction providers with tests
This commit is contained in:
+12
-17
@@ -1,4 +1,4 @@
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package factory
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package instruction
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import "strings"
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@@ -8,11 +8,11 @@ const defaultGovernanceInstruction = `
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如果存在工具白名单限制,只能调用当前允许的工具;信息不足时优先追问,不要伪造事实或跳过必要确认。
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`
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type InstructionAssembler struct {
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type Assembler struct {
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governanceInstruction string
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}
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type InstructionAssemblerInput struct {
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type AssemblerInput struct {
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AgentInstruction string
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GovernanceInstruction string
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SkillInstruction string
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@@ -20,8 +20,7 @@ type InstructionAssemblerInput struct {
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ProjectInstruction string
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}
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// InstructionAssemblySummary 描述 instruction 各组成部分的来源摘要。
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type InstructionAssemblySummary struct {
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type AssemblySummary struct {
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SectionTitles []string
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HasProjectRule bool
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HasGovernanceRule bool
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@@ -30,26 +29,22 @@ type InstructionAssemblySummary struct {
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HasToolRule bool
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}
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// InstructionAssemblyResult 为 instruction 装配结果。
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type InstructionAssemblyResult struct {
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type AssemblyResult struct {
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Text string
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Summary InstructionAssemblySummary
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Summary AssemblySummary
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}
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func NewInstructionAssembler() *InstructionAssembler {
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return &InstructionAssembler{
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governanceInstruction: strings.TrimSpace(defaultGovernanceInstruction),
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}
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func NewAssembler() *Assembler {
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return &Assembler{governanceInstruction: strings.TrimSpace(defaultGovernanceInstruction)}
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}
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func (a *InstructionAssembler) Build(input InstructionAssemblerInput) string {
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func (a *Assembler) Build(input AssemblerInput) string {
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return a.Assemble(input).Text
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}
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// Assemble 构建最终 instruction 文本及其来源摘要。
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func (a *InstructionAssembler) Assemble(input InstructionAssemblerInput) InstructionAssemblyResult {
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func (a *Assembler) Assemble(input AssemblerInput) AssemblyResult {
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parts := make([]string, 0, 5)
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summary := InstructionAssemblySummary{SectionTitles: make([]string, 0, 5)}
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summary := AssemblySummary{SectionTitles: make([]string, 0, 5)}
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projectInstruction := strings.TrimSpace(input.ProjectInstruction)
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if projectInstruction == "" {
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projectInstruction = strings.TrimSpace(DefaultProjectInstruction)
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@@ -83,7 +78,7 @@ func (a *InstructionAssembler) Assemble(input InstructionAssemblerInput) Instruc
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summary.HasToolRule = true
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summary.SectionTitles = append(summary.SectionTitles, "工具补充规则")
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}
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return InstructionAssemblyResult{
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return AssemblyResult{
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Text: strings.TrimSpace(strings.Join(parts, "\n\n")),
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Summary: summary,
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}
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+3
-3
@@ -1,12 +1,12 @@
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package factory
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package instruction
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import (
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"strings"
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"testing"
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)
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func TestInstructionAssemblerRespectsProvidedSources(t *testing.T) {
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result := NewInstructionAssembler().Assemble(InstructionAssemblerInput{
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func TestAssemblerRespectsProvidedSources(t *testing.T) {
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result := NewAssembler().Assemble(AssemblerInput{
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ProjectInstruction: "project-rule",
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GovernanceInstruction: "governance-rule",
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AgentInstruction: "agent-rule",
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+3
-3
@@ -1,4 +1,4 @@
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package factory
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package instruction
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import (
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"encoding/json"
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@@ -10,7 +10,7 @@ import (
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"cs-agent/internal/pkg/toolx"
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)
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func buildSelectedSkillActivationInstruction(skill *models.SkillDefinition) string {
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func BuildSelectedSkillActivationInstruction(skill *models.SkillDefinition) string {
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if skill == nil {
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return ""
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}
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@@ -26,7 +26,7 @@ func buildSelectedSkillActivationInstruction(skill *models.SkillDefinition) stri
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return strings.TrimSpace(strings.Join(lines, "\n"))
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}
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func buildSelectedSkillDocument(skill *models.SkillDefinition, toolDefinitions []runtimetooling.MCPToolDefinition) string {
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func BuildSelectedSkillDocument(skill *models.SkillDefinition, toolDefinitions []runtimetooling.MCPToolDefinition) string {
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if skill == nil {
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return ""
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}
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@@ -0,0 +1,15 @@
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package instruction
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// DefaultProjectInstruction 为当前项目统一注入的全局项目规则。
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//
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// 默认回退到内置常量;运行时优先由 ProjectInstructionProvider 读取仓库中的 AGENTS.md。
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const DefaultProjectInstruction = `# AGENTS.md
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本文件定义本项目内 AI Agent 的强制开发规则。除非用户明确要求偏离,否则必须遵循。
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## 1. 基本原则
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- 适用范围:仓库根目录及所有子目录
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- 优先级:用户明确指令 > 本文件 > 默认实现习惯
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- 若与用户要求冲突:先执行用户要求,并在变更说明中标注偏离点
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`
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+2
-3
@@ -1,4 +1,4 @@
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package factory
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package instruction
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import (
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"os"
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@@ -14,7 +14,6 @@ type ProjectInstructionProvider struct {
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fileName string
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}
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// TODO 这个要读取AGENTS.md文件,后面考虑还要不要
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func NewProjectInstructionProvider() *ProjectInstructionProvider {
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return &ProjectInstructionProvider{fileName: "AGENTS.md"}
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}
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@@ -84,7 +83,7 @@ func NewSkillInstructionProvider() *SkillInstructionProvider {
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}
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func (p *SkillInstructionProvider) Resolve(selectedSkill *models.SkillDefinition) string {
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return buildSelectedSkillActivationInstruction(selectedSkill)
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return BuildSelectedSkillActivationInstruction(selectedSkill)
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}
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func (p *ToolAppendixProvider) Build(toolDefinitions []runtimetooling.MCPToolDefinition, extraToolCodes map[string]string) []string {
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+1
-1
@@ -1,4 +1,4 @@
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package factory
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package instruction
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import (
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"os"
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+12
-12
@@ -1,4 +1,4 @@
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package factory
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package instruction
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import (
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"strings"
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@@ -7,23 +7,23 @@ import (
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"cs-agent/internal/models"
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)
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type InstructionService struct {
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assembler *InstructionAssembler
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type Service struct {
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assembler *Assembler
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projectInstructionProvider *ProjectInstructionProvider
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governanceInstructionProvider *GovernanceInstructionProvider
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skillInstructionProvider *SkillInstructionProvider
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toolAppendixProvider *ToolAppendixProvider
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}
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func NewInstructionService(
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assembler *InstructionAssembler,
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func NewService(
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assembler *Assembler,
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projectProvider *ProjectInstructionProvider,
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governanceProvider *GovernanceInstructionProvider,
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skillProvider *SkillInstructionProvider,
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toolProvider *ToolAppendixProvider,
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) *InstructionService {
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) *Service {
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if assembler == nil {
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assembler = NewInstructionAssembler()
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assembler = NewAssembler()
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}
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if projectProvider == nil {
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projectProvider = NewProjectInstructionProvider()
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@@ -37,7 +37,7 @@ func NewInstructionService(
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if toolProvider == nil {
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toolProvider = NewToolAppendixProvider()
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}
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return &InstructionService{
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return &Service{
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assembler: assembler,
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projectInstructionProvider: projectProvider,
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governanceInstructionProvider: governanceProvider,
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@@ -46,12 +46,12 @@ func NewInstructionService(
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}
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}
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func (s *InstructionService) Build(
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func (s *Service) Build(
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aiAgent *models.AIAgent,
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selectedSkill *models.SkillDefinition,
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toolDefinitions []runtimetooling.MCPToolDefinition,
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extraToolCodes map[string]string,
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) InstructionAssemblyResult {
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) AssemblyResult {
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baseInstruction := ""
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if aiAgent != nil {
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baseInstruction = strings.TrimSpace(aiAgent.SystemPrompt)
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@@ -72,11 +72,11 @@ func (s *InstructionService) Build(
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if s != nil && s.toolAppendixProvider != nil {
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toolAppendices = s.toolAppendixProvider.Build(toolDefinitions, extraToolCodes)
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}
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assembler := NewInstructionAssembler()
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assembler := NewAssembler()
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if s != nil && s.assembler != nil {
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assembler = s.assembler
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}
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return assembler.Assemble(InstructionAssemblerInput{
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return assembler.Assemble(AssemblerInput{
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AgentInstruction: baseInstruction,
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GovernanceInstruction: governanceInstruction,
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SkillInstruction: skillInstruction,
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@@ -4,6 +4,7 @@ import (
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"context"
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"strings"
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runtimeinstruction "cs-agent/internal/ai/runtime/instruction"
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einoagents "cs-agent/internal/ai/runtime/internal/impl/agents"
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einocallbacks "cs-agent/internal/ai/runtime/internal/impl/callbacks"
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"cs-agent/internal/ai/runtime/registry"
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@@ -18,7 +19,7 @@ import (
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type AgentFactory struct {
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chatModelFactory *ChatModelFactory
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toolFactory *ToolFactory
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instructionService *InstructionService
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instructionService *runtimeinstruction.Service
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handlerService *AgentHandlerService
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}
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@@ -55,7 +56,7 @@ func NewAgentFactory() *AgentFactory {
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return &AgentFactory{
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chatModelFactory: NewChatModelFactory(),
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toolFactory: NewToolFactory(),
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instructionService: NewInstructionService(nil, nil, nil, nil, nil),
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instructionService: runtimeinstruction.NewService(nil, nil, nil, nil, nil),
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handlerService: NewAgentHandlerService(nil),
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}
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}
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@@ -1,85 +0,0 @@
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package factory
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// DefaultProjectInstruction 为当前项目统一注入的全局项目规则。
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//
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// 默认回退到内置常量;运行时优先由 ProjectInstructionProvider 读取仓库中的 AGENTS.md。
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// TODO 这个内容不合适,需要重新整理内容,内容需要面向客服系统
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const DefaultProjectInstruction = `# AGENTS.md
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本文件定义本项目内 AI Agent 的强制开发规则。除非用户明确要求偏离,否则必须遵循。
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## 1. 基本原则
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- 适用范围:仓库根目录及所有子目录
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- 优先级:用户明确指令 > 本文件 > 默认实现习惯
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- 若与用户要求冲突:先执行用户要求,并在变更说明中标注偏离点
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## 2. 固定技术栈
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- 后端:Golang + Iris + GORM + github.com/mlogclub/simple
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- 数据库:同时兼容 SQLite 和 MySQL
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- 前端:Next.js(App Router) + React + shadcn/ui + Tailwind CSS
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- 前端包管理器:pnpm
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## 3. 后端分层
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必须遵循单向依赖:models -> repositories -> services -> controllers
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- models:只定义实体和表映射
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- repositories:只封装数据访问
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- services:负责业务规则、事务编排、聚合逻辑
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- controllers:只做参数解析、权限校验、service 调用、响应封装
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禁止:
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- controller 直接调用 repository
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- 直接将 GORM model 返回前端
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- 在 models/repositories 中写业务编排
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## 4. simple 使用约定
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- DB 初始化后必须执行:sqls.SetDB(db)
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- 查询条件优先使用:sqls.Cnd
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- 参数绑定优先使用:web/params
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- HTTP 响应统一使用:web.JsonData、web.JsonPageData、web.JsonError
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## 5. 数据库兼容规则
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- 字段类型使用兼容集合:varchar、text、int、bigint、datetime
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- 主键统一使用 int64
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- 避免数据库私有语法和方言特性
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## 6. 接口与 DTO
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- DTO 分离:request / response 分开定义
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- JSON 字段统一使用 camelCase
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- 禁止透传底层 SQL 错误
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- controller 入参使用 request DTO
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- controller 出参使用 response DTO
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- 禁止直接返回 models 到前端
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## 7. Go 代码规范
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- 日志统一使用标准库 log/slog
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- 新增 Go 代码统一使用 any,禁止新增 interface{}
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- 修改 Go 代码后必须执行 gofmt
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## 8. 前端规范
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- 前端目录:web
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- 框架:Next.js 16 + App Router
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- 基础组件优先使用 shadcn/ui
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- 前端业务接口统一通过 web/lib/api/* 发起,禁止页面里散落裸 fetch
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- 新增或修改前端页面后至少执行:cd web && pnpm typecheck
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## 9. 提交前检查清单
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每次修改后至少确认:
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1. 没有跨层调用或反向依赖
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2. 写操作有明确事务边界
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3. 返回仍符合统一 JsonResult 结构
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4. 兼容 SQLite 与 MySQL
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5. 补充了必要测试,至少覆盖 service 核心路径
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6. Go 改动已执行 gofmt
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7. 前端改动至少通过 pnpm lint 或 pnpm typecheck(在 web 目录)`
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@@ -5,6 +5,7 @@ import (
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"fmt"
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"strings"
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runtimeinstruction "cs-agent/internal/ai/runtime/instruction"
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runtimetooling "cs-agent/internal/ai/runtime/tooling"
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"cs-agent/internal/models"
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@@ -25,7 +26,7 @@ func newSelectedSkillBackend(selectedSkill *models.SkillDefinition, toolDefiniti
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return nil, fmt.Errorf("selected skill code is empty")
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}
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description := strings.TrimSpace(selectedSkill.Description)
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content := buildSelectedSkillDocument(selectedSkill, toolDefinitions)
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content := runtimeinstruction.BuildSelectedSkillDocument(selectedSkill, toolDefinitions)
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return &selectedSkillBackend{
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frontMatter: einoskill.FrontMatter{
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Name: skillName,
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@@ -3,6 +3,7 @@ package factory
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import (
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"strings"
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runtimeinstruction "cs-agent/internal/ai/runtime/instruction"
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einocallbacks "cs-agent/internal/ai/runtime/internal/impl/callbacks"
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"cs-agent/internal/ai/runtime/registry"
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runtimetooling "cs-agent/internal/ai/runtime/tooling"
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@@ -10,7 +11,7 @@ import (
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"cs-agent/internal/pkg/toolx"
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)
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func buildInstructionTraceSummary(summary InstructionAssemblySummary) einocallbacks.InstructionTraceSummary {
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func buildInstructionTraceSummary(summary runtimeinstruction.AssemblySummary) einocallbacks.InstructionTraceSummary {
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return einocallbacks.InstructionTraceSummary{
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SectionTitles: append([]string(nil), summary.SectionTitles...),
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HasProjectRule: summary.HasProjectRule,
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@@ -2,10 +2,12 @@ package factory
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import (
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"testing"
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runtimeinstruction "cs-agent/internal/ai/runtime/instruction"
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)
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func TestBuildInstructionTraceSummary(t *testing.T) {
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got := buildInstructionTraceSummary(InstructionAssemblySummary{
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got := buildInstructionTraceSummary(runtimeinstruction.AssemblySummary{
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SectionTitles: []string{"项目级规则", "当前技能上下文"},
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HasProjectRule: true,
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HasGovernanceRule: true,
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Reference in New Issue
Block a user