feat: add debug dialog and related functionality for skill debugging

This commit is contained in:
mlogclub
2026-04-10 16:52:45 +08:00
parent eac3d87cc2
commit 1087ddca44
5 changed files with 491 additions and 1 deletions
+4
View File
@@ -76,6 +76,10 @@ func buildSkillDebugRunResponse(req request.SkillDebugRunRequest, summary *Summa
resp.SkillAllowedToolCodes = append([]string(nil), summary.SkillAllowedToolCodes...)
resp.ToolCodes = append([]string(nil), summary.ToolCodes...)
resp.InvokedToolCodes = append([]string(nil), summary.InvokedToolCodes...)
resp.ToolSearchTrace = extractToolSearchTrace(summary)
resp.GraphToolTrace = extractGraphToolTrace(summary)
resp.GraphToolCode = firstGraphToolCode(summary)
resp.InterruptType = firstInterruptType(summary)
resp.CheckPointID = summary.CheckPointID
resp.Interrupted = summary.Interrupted
resp.TraceData = summary.TraceData
@@ -29,6 +29,10 @@ type SkillDebugRunResponse struct {
SkillAllowedToolCodes []string `json:"skillAllowedToolCodes"`
ToolCodes []string `json:"toolCodes"`
InvokedToolCodes []string `json:"invokedToolCodes"`
ToolSearchTrace string `json:"toolSearchTrace"`
GraphToolTrace string `json:"graphToolTrace"`
GraphToolCode string `json:"graphToolCode"`
InterruptType string `json:"interruptType"`
CheckPointID string `json:"checkPointId"`
Interrupted bool `json:"interrupted"`
TraceData string `json:"traceData"`
@@ -0,0 +1,414 @@
"use client"
import { zodResolver } from "@hookform/resolvers/zod"
import { useEffect, useMemo, useState } from "react"
import { Resolver, useForm } from "react-hook-form"
import { z } from "zod/v4"
import { LoaderCircleIcon, PlayIcon } from "lucide-react"
import { toast } from "sonner"
import { ProjectDialog } from "@/components/project-dialog"
import { OptionCombobox } from "@/components/option-combobox"
import { Badge } from "@/components/ui/badge"
import { Button } from "@/components/ui/button"
import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card"
import {
Field,
FieldContent,
FieldError,
FieldLabel,
} from "@/components/ui/field"
import { Input } from "@/components/ui/input"
import { Textarea } from "@/components/ui/textarea"
import {
debugRunSkillDefinition,
fetchAIAgentsAll,
type AIAgent,
type SkillDebugRunPayload,
type SkillDebugRunResult,
} from "@/lib/api/admin"
type DebugDialogProps = {
open: boolean
skillCode: string
skillName: string
onOpenChange: (open: boolean) => void
}
const debugFormSchema = z.object({
aiAgentId: z.string().trim().min(1, "请选择 AI Agent"),
conversationId: z.string().trim(),
userMessage: z.string().trim().min(1, "请输入用户消息"),
})
type DebugForm = z.infer<typeof debugFormSchema>
const debugFormResolver = zodResolver(debugFormSchema as never) as Resolver<
z.input<typeof debugFormSchema>,
undefined,
z.output<typeof debugFormSchema>
>
const emptyForm: DebugForm = {
aiAgentId: "",
conversationId: "",
userMessage: "",
}
function ResultBlock({
title,
value,
emptyText = "暂无数据",
}: {
title: string
value?: string
emptyText?: string
}) {
return (
<Card>
<CardHeader className="pb-3">
<CardTitle className="text-sm">{title}</CardTitle>
</CardHeader>
<CardContent>
{value ? (
<pre className="overflow-x-auto whitespace-pre-wrap break-words rounded-lg bg-muted/50 p-3 text-xs leading-5">
{value}
</pre>
) : (
<div className="text-sm text-muted-foreground">{emptyText}</div>
)}
</CardContent>
</Card>
)
}
export function DebugDialog({
open,
skillCode,
skillName,
onOpenChange,
}: DebugDialogProps) {
if (!open) {
return null
}
return (
<DebugDialogBody
key={skillCode}
open={open}
skillCode={skillCode}
skillName={skillName}
onOpenChange={onOpenChange}
/>
)
}
function DebugDialogBody({
open,
skillCode,
skillName,
onOpenChange,
}: DebugDialogProps) {
const formId = `skill-debug-form-${skillCode}`
const [running, setRunning] = useState(false)
const [aiAgents, setAiAgents] = useState<AIAgent[]>([])
const [result, setResult] = useState<SkillDebugRunResult | null>(null)
const form = useForm<
z.input<typeof debugFormSchema>,
undefined,
z.output<typeof debugFormSchema>
>({
resolver: debugFormResolver,
defaultValues: emptyForm,
})
const {
handleSubmit,
reset,
register,
setValue,
watch,
formState: { errors },
} = form
const selectedAgentId = watch("aiAgentId")
useEffect(() => {
async function loadAIAgents() {
try {
const data = await fetchAIAgentsAll({ status: 1 })
setAiAgents(data)
} catch (error) {
console.error("Failed to load AI agents:", error)
}
}
void loadAIAgents()
}, [])
useEffect(() => {
if (!open) {
return
}
reset(emptyForm)
setResult(null)
}, [open, reset])
useEffect(() => {
if (!open || aiAgents.length === 0 || selectedAgentId) {
return
}
setValue("aiAgentId", String(aiAgents[0].id), { shouldValidate: true })
}, [aiAgents, open, selectedAgentId, setValue])
const aiAgentOptions = useMemo(
() =>
aiAgents.map((item) => ({
value: String(item.id),
label: item.name,
})),
[aiAgents],
)
const selectedAgent = useMemo(
() => aiAgents.find((item) => String(item.id) === selectedAgentId) ?? null,
[aiAgents, selectedAgentId],
)
async function onSubmit(values: DebugForm) {
const payload: SkillDebugRunPayload = {
aiAgentId: Number(values.aiAgentId),
skillCode,
userMessage: values.userMessage.trim(),
}
const conversationId = Number(values.conversationId)
if (conversationId > 0) {
payload.conversationId = conversationId
}
setRunning(true)
try {
const data = await debugRunSkillDefinition(payload)
setResult(data)
} catch (error) {
toast.error(error instanceof Error ? error.message : "Skill 调试失败")
setResult(null)
} finally {
setRunning(false)
}
}
return (
<ProjectDialog
open={open}
onOpenChange={onOpenChange}
title={`调试 Skill · ${skillName || skillCode}`}
description="强制指定当前 Skill,直接查看 route、tools、graph、HITL 和回复结果。"
size="xl"
allowFullscreen
footer={
<>
<Button
type="button"
variant="outline"
disabled={running}
onClick={() => onOpenChange(false)}
>
</Button>
<Button type="submit" form={formId} disabled={running}>
{running ? <LoaderCircleIcon className="animate-spin" /> : <PlayIcon />}
{running ? "调试中..." : "开始调试"}
</Button>
</>
}
>
<div className="space-y-6">
<Card>
<CardHeader className="pb-3">
<CardTitle className="text-sm"></CardTitle>
</CardHeader>
<CardContent>
<form id={formId} onSubmit={handleSubmit(onSubmit)} className="space-y-4">
<div className="grid grid-cols-1 gap-4 lg:grid-cols-2">
<Field data-invalid={!!errors.aiAgentId}>
<FieldLabel>AI Agent</FieldLabel>
<FieldContent>
<OptionCombobox
value={selectedAgentId}
options={aiAgentOptions}
placeholder="选择 AI Agent"
searchPlaceholder="搜索 AI Agent"
emptyText="未找到 AI Agent"
onChange={(value) =>
setValue("aiAgentId", value, { shouldValidate: true })
}
/>
<FieldError errors={[errors.aiAgentId]} />
</FieldContent>
</Field>
<Field data-invalid={!!errors.conversationId}>
<FieldLabel htmlFor="skill-debug-conversation-id">
Conversation ID
</FieldLabel>
<FieldContent>
<Input
id="skill-debug-conversation-id"
type="number"
min={0}
placeholder="可选,填已有会话 ID 以复用上下文"
aria-invalid={!!errors.conversationId}
{...register("conversationId")}
/>
<FieldError errors={[errors.conversationId]} />
</FieldContent>
</Field>
</div>
<div className="grid grid-cols-1 gap-4 lg:grid-cols-2">
<Field>
<FieldLabel>Skill</FieldLabel>
<FieldContent>
<Input value={skillCode} disabled />
</FieldContent>
</Field>
<Field>
<FieldLabel> Agent</FieldLabel>
<FieldContent>
<Input
value={selectedAgent?.name || "未选择"}
disabled
/>
</FieldContent>
</Field>
</div>
<Field data-invalid={!!errors.userMessage}>
<FieldLabel htmlFor="skill-debug-user-message"></FieldLabel>
<FieldContent>
<Textarea
id="skill-debug-user-message"
rows={5}
placeholder="输入一段用户消息,调试当前 Skill 的路由、工具和回复。"
aria-invalid={!!errors.userMessage}
{...register("userMessage")}
/>
<FieldError errors={[errors.userMessage]} />
</FieldContent>
</Field>
</form>
</CardContent>
</Card>
<div className="grid grid-cols-1 gap-4 lg:grid-cols-2">
<Card>
<CardHeader className="pb-3">
<CardTitle className="text-sm"></CardTitle>
</CardHeader>
<CardContent className="space-y-3 text-sm">
<div className="flex flex-wrap gap-2">
<Badge variant="outline">{result?.skillCode || skillCode}</Badge>
{result?.graphToolCode ? (
<Badge variant="secondary">{result.graphToolCode}</Badge>
) : null}
{result?.interruptType ? (
<Badge variant="secondary">{result.interruptType}</Badge>
) : null}
{result?.interrupted ? (
<Badge></Badge>
) : (
<Badge variant="outline"></Badge>
)}
</div>
<div className="rounded-lg bg-muted/50 p-3">
<div className="text-xs text-muted-foreground">Skill </div>
<div className="mt-1 font-medium">{result?.skillName || skillName}</div>
</div>
<div className="rounded-lg bg-muted/50 p-3">
<div className="text-xs text-muted-foreground">Plan Reason</div>
<div className="mt-1 whitespace-pre-wrap break-words">
{result?.planReason || "暂无"}
</div>
</div>
<div className="rounded-lg bg-muted/50 p-3">
<div className="text-xs text-muted-foreground">Reply</div>
<div className="mt-1 whitespace-pre-wrap break-words">
{result?.replyText || "暂无"}
</div>
</div>
<div className="grid grid-cols-1 gap-3 sm:grid-cols-2">
<div className="rounded-lg bg-muted/50 p-3">
<div className="text-xs text-muted-foreground">Checkpoint</div>
<div className="mt-1 break-all">
{result?.checkPointId || "暂无"}
</div>
</div>
<div className="rounded-lg bg-muted/50 p-3">
<div className="text-xs text-muted-foreground"></div>
<div className="mt-1 whitespace-pre-wrap break-words">
{result?.errorMessage || "暂无"}
</div>
</div>
</div>
</CardContent>
</Card>
<Card>
<CardHeader className="pb-3">
<CardTitle className="text-sm"></CardTitle>
</CardHeader>
<CardContent className="space-y-3 text-sm">
<div className="rounded-lg bg-muted/50 p-3">
<div className="text-xs text-muted-foreground">Skill Allowed Tools</div>
<div className="mt-2 flex flex-wrap gap-2">
{(result?.skillAllowedToolCodes ?? []).length > 0 ? (
result?.skillAllowedToolCodes.map((toolCode) => (
<Badge key={toolCode} variant="outline">
{toolCode}
</Badge>
))
) : (
<span className="text-muted-foreground"></span>
)}
</div>
</div>
<div className="rounded-lg bg-muted/50 p-3">
<div className="text-xs text-muted-foreground">Candidate Tools</div>
<div className="mt-2 flex flex-wrap gap-2">
{(result?.toolCodes ?? []).length > 0 ? (
result?.toolCodes.map((toolCode) => (
<Badge key={toolCode} variant="outline">
{toolCode}
</Badge>
))
) : (
<span className="text-muted-foreground"></span>
)}
</div>
</div>
<div className="rounded-lg bg-muted/50 p-3">
<div className="text-xs text-muted-foreground">Invoked Tools</div>
<div className="mt-2 flex flex-wrap gap-2">
{(result?.invokedToolCodes ?? []).length > 0 ? (
result?.invokedToolCodes.map((toolCode) => (
<Badge key={toolCode} variant="secondary">
{toolCode}
</Badge>
))
) : (
<span className="text-muted-foreground"></span>
)}
</div>
</div>
</CardContent>
</Card>
</div>
<div className="grid grid-cols-1 gap-4">
<ResultBlock title="Skill Route Trace" value={result?.skillRouteTrace} />
<ResultBlock title="Tool Search Trace" value={result?.toolSearchTrace} />
<ResultBlock title="Graph Tool Trace" value={result?.graphToolTrace} />
<ResultBlock title="Trace Data" value={result?.traceData} />
</div>
</div>
</ProjectDialog>
)
}
+34 -1
View File
@@ -21,6 +21,7 @@ import { CSS } from "@dnd-kit/utilities"
import { useCallback, useEffect, useState, type CSSProperties } from "react"
import {
BrainCircuitIcon,
BugIcon,
GripVerticalIcon,
MoreHorizontalIcon,
PlusIcon,
@@ -69,6 +70,7 @@ import {
import { getEnumLabel, getEnumOptions } from "@/lib/enums"
import { cn, formatDateTime } from "@/lib/utils"
import { EditDialog } from "./_components/edit"
import { DebugDialog } from "./_components/debug-dialog"
const statusFilterOptions = [
{ value: "all", label: "全部状态" },
@@ -83,6 +85,7 @@ type SortableSkillRowProps = {
disabled: boolean
actionLoadingId: number | null
openEditDialog: (item: SkillDefinition) => void
openDebugDialog: (item: SkillDefinition) => void
handleToggleStatus: (item: SkillDefinition) => void
handleDelete: (item: SkillDefinition) => void
}
@@ -92,6 +95,7 @@ function SortableSkillRow({
disabled,
actionLoadingId,
openEditDialog,
openDebugDialog,
handleToggleStatus,
handleDelete,
}: SortableSkillRowProps) {
@@ -184,6 +188,14 @@ function SortableSkillRow({
</TableCell>
<TableCell className="text-right">
<ButtonGroup className="ml-auto">
<Button
variant="outline"
size="sm"
onClick={() => openDebugDialog(item)}
>
<BugIcon />
</Button>
<Button
variant="outline"
size="sm"
@@ -229,7 +241,9 @@ export default function DashboardSkillsPage() {
const [actionLoadingId, setActionLoadingId] = useState<number | null>(null)
const [sorting, setSorting] = useState(false)
const [dialogOpen, setDialogOpen] = useState(false)
const [debugDialogOpen, setDebugDialogOpen] = useState(false)
const [editingItem, setEditingItem] = useState<SkillDefinition | null>(null)
const [debuggingItem, setDebuggingItem] = useState<SkillDefinition | null>(null)
const [result, setResult] = useState<PageResult<SkillDefinition>>({
results: [],
page: { page: 1, limit: 20, total: 0 },
@@ -301,6 +315,11 @@ export default function DashboardSkillsPage() {
setDialogOpen(true)
}
function openDebugDialog(item: SkillDefinition) {
setDebuggingItem(item)
setDebugDialogOpen(true)
}
function handleDialogOpenChange(open: boolean) {
if (saving) {
return
@@ -311,6 +330,13 @@ export default function DashboardSkillsPage() {
setDialogOpen(open)
}
function handleDebugDialogOpenChange(open: boolean) {
if (!open) {
setDebuggingItem(null)
}
setDebugDialogOpen(open)
}
async function handleSubmit(payload: CreateSkillDefinitionPayload) {
if (saving) {
return
@@ -464,7 +490,7 @@ export default function DashboardSkillsPage() {
<TableHead></TableHead>
<TableHead></TableHead>
<TableHead></TableHead>
<TableHead className="w-[92px] text-right"></TableHead>
<TableHead className="w-[168px] text-right"></TableHead>
</TableRow>
</TableHeader>
<TableBody>
@@ -486,6 +512,7 @@ export default function DashboardSkillsPage() {
disabled={sorting}
actionLoadingId={actionLoadingId}
openEditDialog={openEditDialog}
openDebugDialog={openDebugDialog}
handleToggleStatus={handleToggleStatus}
handleDelete={handleDelete}
/>
@@ -518,6 +545,12 @@ export default function DashboardSkillsPage() {
onOpenChange={handleDialogOpenChange}
onSubmit={handleSubmit}
/>
<DebugDialog
open={debugDialogOpen}
skillCode={debuggingItem?.code ?? ""}
skillName={debuggingItem?.name ?? ""}
onOpenChange={handleDebugDialogOpenChange}
/>
</>
)
}
+35
View File
@@ -301,6 +301,34 @@ export type UpdateSkillDefinitionPayload = CreateSkillDefinitionPayload & {
id: number
}
export type SkillDebugRunPayload = {
aiAgentId: number
conversationId?: number
skillCode: string
userMessage: string
}
export type SkillDebugRunResult = {
skillCode: string
skillName: string
replyText: string
planReason: string
skillRouteTrace: string
skillAllowedToolCodes: string[]
toolCodes: string[]
invokedToolCodes: string[]
toolSearchTrace: string
graphToolTrace: string
graphToolCode: string
interruptType: string
checkPointId: string
interrupted: boolean
traceData: string
errorMessage: string
conversationId: number
aiAgentId: number
}
export type MCPConnectionResult = {
serverCode: string
endpoint: string
@@ -881,6 +909,13 @@ export function updateSkillDefinitionPriority(ids: number[]) {
})
}
export function debugRunSkillDefinition(payload: SkillDebugRunPayload) {
return request<SkillDebugRunResult>("/api/console/skill-definition/debug_run", {
method: "POST",
body: JSON.stringify(payload),
})
}
export function testMCPConnection(serverCode: string) {
return request<MCPConnectionResult>("/api/console/mcp/test_connection", {
method: "POST",