feat: add fallback mode for AI agents and update knowledge base handling

- Introduced AIAgentFallbackMode with options for NoAnswer and SuggestRetry.
- Updated AI agent edit component to include fallback mode selection.
- Modified API types and payloads to accommodate fallback mode.
- Removed deprecated KnowledgeFallbackMode and related logic from knowledge base.
- Adjusted knowledge retrieval and response handling to utilize new fallback logic.
- Updated tests to reflect changes in fallback mode handling for AI agents.
This commit is contained in:
mlogclub
2026-04-18 13:36:44 +08:00
parent d9c4b669b2
commit c84870b968
25 changed files with 497 additions and 139 deletions
+1 -1
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@@ -17,7 +17,7 @@ import (
const (
enumsPkgName = "enums"
enumsDir = "internal/pkg/enums"
outputPath = "web/lib/generated/enums.ts"
outputPath = "dashboard/lib/generated/enums.ts"
)
type enumValueType string
+1
View File
@@ -87,6 +87,7 @@ func buildSeedItems(aiConfigID int64, knowledgeIDs []int64, defaultTeamIDs strin
ReplyTimeoutSeconds: 180,
TeamIDs: defaultTeamIDs,
HandoffMode: enums.AIAgentHandoffModeWaitPool,
FallbackMode: enums.AIAgentFallbackModeSuggestRetry,
FallbackMessage: "我暂时没有找到足够准确的信息。你可以补充具体的问题,我再继续帮你查。",
KnowledgeIDs: utils.JoinInt64s(knowledgeIDs),
SkillIDs: defaultSkillIDs,
-3
View File
@@ -118,7 +118,6 @@ func ensureKnowledgeBase(db *gorm.DB) (*models.KnowledgeBase, error) {
ChunkMaxTokens: 400,
ChunkOverlapTokens: 40,
AnswerMode: int(enums.KnowledgeAnswerModeStrict),
FallbackMode: int(enums.KnowledgeFallbackModeNoAnswer),
AuditFields: models.AuditFields{
CreatedAt: now,
CreateUserID: constants.SystemAuditUserID,
@@ -168,7 +167,6 @@ func ensureFAQKnowledgeBase(db *gorm.DB) (*models.KnowledgeBase, error) {
ChunkMaxTokens: 0,
ChunkOverlapTokens: 0,
AnswerMode: int(enums.KnowledgeAnswerModeStrict),
FallbackMode: int(enums.KnowledgeFallbackModeNoAnswer),
Remark: "测试数据初始化自动生成",
AuditFields: models.AuditFields{
CreatedAt: now,
@@ -197,7 +195,6 @@ func ensureFAQKnowledgeBase(db *gorm.DB) (*models.KnowledgeBase, error) {
"chunk_max_tokens": 0,
"chunk_overlap_tokens": 0,
"answer_mode": int(enums.KnowledgeAnswerModeStrict),
"fallback_mode": int(enums.KnowledgeFallbackModeNoAnswer),
"remark": "测试数据初始化自动生成",
"update_user_id": constants.SystemAuditUserID,
"update_user_name": constants.SystemAuditUserName,
@@ -50,6 +50,8 @@ import {
} from "@/lib/api/admin";
import { getEnumOptions } from "@/lib/enums";
import {
AIAgentFallbackMode,
AIAgentFallbackModeLabels,
AIAgentHandoffMode,
AIAgentHandoffModeLabels,
AIModelType,
@@ -93,6 +95,7 @@ const schema = z.object({
.number()
.min(0, "回复超时秒数必须是大于等于 0 的整数"),
handoffMode: z.string().trim().min(1, "请选择转人工模式"),
fallbackMode: z.string().trim().min(1, "请选择兜底策略"),
fallbackMessage: z.string().trim(),
});
@@ -118,6 +121,13 @@ const handoffModeOptions = getEnumOptions(AIAgentHandoffModeLabels).map(
}),
);
const fallbackModeOptions = getEnumOptions(AIAgentFallbackModeLabels).map(
(option) => ({
value: String(option.value),
label: option.label,
}),
);
function buildForm(item: AIAgent | null): EditForm {
if (!item) {
return {
@@ -129,6 +139,7 @@ function buildForm(item: AIAgent | null): EditForm {
welcomeMessage: "",
replyTimeoutSeconds: 180,
handoffMode: String(AIAgentHandoffMode.WaitPool),
fallbackMode: String(AIAgentFallbackMode.NoAnswer),
fallbackMessage: "",
};
}
@@ -141,6 +152,7 @@ function buildForm(item: AIAgent | null): EditForm {
welcomeMessage: item.welcomeMessage || "",
replyTimeoutSeconds: item.replyTimeoutSeconds ?? 180,
handoffMode: String(item.handoffMode),
fallbackMode: String(item.fallbackMode),
fallbackMessage: item.fallbackMessage || "",
};
}
@@ -163,6 +175,7 @@ function buildPayload(
replyTimeoutSeconds: Number(form.replyTimeoutSeconds),
teamIds,
handoffMode: Number(form.handoffMode),
fallbackMode: Number(form.fallbackMode),
fallbackMessage: form.fallbackMessage.trim(),
knowledgeIds,
skillIds,
@@ -737,13 +750,34 @@ function EditDialogBody({
</FieldContent>
</Field>
<Field data-invalid={!!errors.fallbackMode}>
<FieldLabel></FieldLabel>
<FieldContent className="space-y-3">
<Controller
control={control}
name="fallbackMode"
render={({ field }) => (
<OptionCombobox
value={field.value}
options={fallbackModeOptions}
placeholder="请选择兜底策略"
searchPlaceholder="搜索兜底策略"
emptyText="未找到兜底策略"
onChange={field.onChange}
/>
)}
/>
<FieldError errors={[errors.fallbackMode]} />
</FieldContent>
</Field>
<Field data-invalid={!!errors.fallbackMessage}>
<FieldLabel htmlFor="ai-agent-fallback-message">
</FieldLabel>
<FieldContent>
<div className="text-xs text-muted-foreground mb-1">
使 AI Graph Tool
Graph Tool
</div>
<Textarea
id="ai-agent-fallback-message"
@@ -35,8 +35,6 @@ import {
KnowledgeChunkProviderLabels,
KnowledgeAnswerMode,
KnowledgeAnswerModeLabels,
KnowledgeFallbackMode,
KnowledgeFallbackModeLabels,
} from "@/lib/generated/enums";
import { getEnumLabel, getEnumOptions } from "@/lib/enums";
@@ -60,7 +58,6 @@ const emptyForm: EditForm = {
chunkMaxTokens: "400",
chunkOverlapTokens: "40",
answerMode: String(KnowledgeAnswerMode.Strict),
fallbackMode: String(KnowledgeFallbackMode.NoAnswer),
remark: "",
};
@@ -76,7 +73,6 @@ const knowledgeBaseFormSchema = z.object({
chunkMaxTokens: z.string().trim().min(1, "请输入最大 token 数"),
chunkOverlapTokens: z.string().trim().min(1, "请输入重叠 token 数"),
answerMode: z.string().trim().min(1, "请选择回答模式"),
fallbackMode: z.string().trim().min(1, "请选择回退模式"),
remark: z.string().trim().max(500, "备注最多500个字符"),
});
@@ -106,7 +102,6 @@ function buildForm(item: KnowledgeBase | null): EditForm {
chunkMaxTokens: String(item.chunkMaxTokens),
chunkOverlapTokens: String(item.chunkOverlapTokens),
answerMode: String(item.answerMode),
fallbackMode: String(item.fallbackMode),
remark: item.remark || "",
};
}
@@ -124,7 +119,6 @@ function buildPayload(form: EditForm): CreateKnowledgeBasePayload {
chunkMaxTokens: Number(form.chunkMaxTokens),
chunkOverlapTokens: Number(form.chunkOverlapTokens),
answerMode: Number(form.answerMode),
fallbackMode: Number(form.fallbackMode),
remark: form.remark.trim(),
};
}
@@ -477,43 +471,6 @@ function KnowledgeBaseFormDialogBody({
<FieldError errors={[errors.answerMode]} />
</FieldContent>
</Field>
<Field data-invalid={!!errors.fallbackMode}>
<FieldLabel htmlFor="kb-fallback-mode">退</FieldLabel>
<FieldContent>
<Controller
control={control}
name="fallbackMode"
render={({ field }) => (
<Select value={field.value} onValueChange={field.onChange}>
<SelectTrigger
id="kb-fallback-mode"
aria-invalid={!!errors.fallbackMode}
>
<SelectValue placeholder="选择回退模式">
{field.value
? getEnumLabel(
KnowledgeFallbackModeLabels,
Number(field.value),
)
: undefined}
</SelectValue>
</SelectTrigger>
<SelectContent>
{getEnumOptions(KnowledgeFallbackModeLabels).map((option) => (
<SelectItem
key={option.value}
value={String(option.value)}
>
{option.label}
</SelectItem>
))}
</SelectContent>
</Select>
)}
/>
<FieldError errors={[errors.fallbackMode]} />
</FieldContent>
</Field>
</div>
<Field data-invalid={!!errors.remark}>
+3 -4
View File
@@ -208,6 +208,8 @@ export type AIAgent = {
teams: { id: number; name: string }[]
handoffMode: number
handoffModeName: string
fallbackMode: number
fallbackModeName: string
fallbackMessage: string
knowledgeIds: number[]
knowledgeBaseNames: string[]
@@ -239,6 +241,7 @@ export type CreateAIAgentPayload = {
replyTimeoutSeconds: number
teamIds: number[]
handoffMode: number
fallbackMode: number
fallbackMessage: string
knowledgeIds: number[]
skillIds: number[]
@@ -1189,8 +1192,6 @@ export type KnowledgeBase = {
chunkOverlapTokens: number
answerMode: number
answerModeName: string
fallbackMode: number
fallbackModeName: string
documentCount: number
faqCount: number
remark: string
@@ -1212,7 +1213,6 @@ export type CreateKnowledgeBasePayload = {
chunkMaxTokens: number
chunkOverlapTokens: number
answerMode: number
fallbackMode: number
remark: string
}
@@ -1400,7 +1400,6 @@ export type KnowledgeSearchPayload = {
export type KnowledgeAnswerPayload = KnowledgeSearchPayload & {
answerMode?: number
fallbackMode?: number
}
export type CreateKnowledgeDocumentPayload = {
+9 -11
View File
@@ -1,5 +1,14 @@
// Code generated by cmd/enums/generator.go. DO NOT EDIT.
export enum AIAgentFallbackMode {
NoAnswer = 1,
SuggestRetry = 2,
}
export const AIAgentFallbackModeLabels: Record<AIAgentFallbackMode, string> = {
[AIAgentFallbackMode.NoAnswer]: "直接声明无答案",
[AIAgentFallbackMode.SuggestRetry]: "建议补充信息",
}
export enum AIAgentHandoffMode {
WaitPool = 1,
DefaultTeamPool = 2,
@@ -274,17 +283,6 @@ export const KnowledgeDocumentIndexStatusLabels: Record<KnowledgeDocumentIndexSt
[KnowledgeDocumentIndexStatus.Failed]: "索引失败",
}
export enum KnowledgeFallbackMode {
NoAnswer = 1,
SuggestRetry = 2,
TransferHuman = 3,
}
export const KnowledgeFallbackModeLabels: Record<KnowledgeFallbackMode, string> = {
[KnowledgeFallbackMode.NoAnswer]: "直接声明无答案",
[KnowledgeFallbackMode.SuggestRetry]: "建议重试",
[KnowledgeFallbackMode.TransferHuman]: "转人工",
}
export enum KnowledgeFeedbackType {
Like = 1,
Dislike = 2,
+1 -1
Submodule docs updated: 3b32ffb2f8...c694af9a91
+3 -13
View File
@@ -112,15 +112,7 @@ func (s *answer) DebugAnswer(ctx context.Context, req request.KnowledgeAnswerReq
}
}
fallbackMode := enums.KnowledgeFallbackMode(req.FallbackMode)
if fallbackMode == 0 {
if knowledgeBase != nil {
fallbackMode = enums.KnowledgeFallbackMode(knowledgeBase.FallbackMode)
}
if fallbackMode == 0 {
fallbackMode = enums.KnowledgeFallbackModeNoAnswer
}
}
fallbackMode := enums.AIAgentFallbackModeNoAnswer
answerStatus := enums.KnowledgeAnswerStatusNormal
answer := ""
@@ -391,12 +383,10 @@ func buildAnswerSystemPrompt(answerMode enums.KnowledgeAnswerMode) string {
return "你是严格的客服知识库助手。只能依据提供的知识片段回答;如果资料不足,请明确说明知识库暂无明确信息。"
}
func buildFallbackAnswer(fallbackMode enums.KnowledgeFallbackMode) string {
func buildFallbackAnswer(fallbackMode enums.AIAgentFallbackMode) string {
switch fallbackMode {
case enums.KnowledgeFallbackModeSuggestRetry:
case enums.AIAgentFallbackModeSuggestRetry:
return "当前知识库里没有找到足够明确的信息,你可以换个更具体的问法再试一次。"
case enums.KnowledgeFallbackModeTransferHuman:
return "当前知识库里没有找到足够明确的信息,建议转人工进一步处理。"
default:
return "当前知识库暂无明确信息。"
}
+3 -8
View File
@@ -11,24 +11,19 @@ import (
func TestBuildFallbackAnswer(t *testing.T) {
tests := []struct {
name string
mode enums.KnowledgeFallbackMode
mode enums.AIAgentFallbackMode
expected string
}{
{
name: "no answer",
mode: enums.KnowledgeFallbackModeNoAnswer,
mode: enums.AIAgentFallbackModeNoAnswer,
expected: "当前知识库暂无明确信息。",
},
{
name: "suggest retry",
mode: enums.KnowledgeFallbackModeSuggestRetry,
mode: enums.AIAgentFallbackModeSuggestRetry,
expected: "当前知识库里没有找到足够明确的信息,你可以换个更具体的问法再试一次。",
},
{
name: "transfer human",
mode: enums.KnowledgeFallbackModeTransferHuman,
expected: "当前知识库里没有找到足够明确的信息,建议转人工进一步处理。",
},
}
for _, tt := range tests {
@@ -19,7 +19,7 @@ func buildKnowledgeGuardDecision(aiAgent models.AIAgent, retrieveResult *retriev
if retrieveResult == nil || len(retrieveResult.KnowledgeBaseIDs) == 0 {
return knowledgeGuardDecision{}
}
fallbackReply := resolveKnowledgeFallbackReply(aiAgent, retrieveResult.FallbackMode)
fallbackReply := resolveKnowledgeFallbackReply(aiAgent)
if len(retrieveResult.Hits) == 0 {
return knowledgeGuardDecision{FallbackReply: fallbackReply}
}
@@ -32,15 +32,13 @@ func buildKnowledgeGuardDecision(aiAgent models.AIAgent, retrieveResult *retriev
}
}
func resolveKnowledgeFallbackReply(aiAgent models.AIAgent, fallbackMode enums.KnowledgeFallbackMode) string {
func resolveKnowledgeFallbackReply(aiAgent models.AIAgent) string {
if reply := strings.TrimSpace(aiAgent.FallbackMessage); reply != "" {
return reply
}
switch fallbackMode {
case enums.KnowledgeFallbackModeSuggestRetry:
switch aiAgent.FallbackMode {
case enums.AIAgentFallbackModeSuggestRetry:
return "当前知识库里没有找到足够明确的信息,你可以换个更具体的问法再试一次。"
case enums.KnowledgeFallbackModeTransferHuman:
return "当前知识库里没有找到足够明确的信息,建议转人工进一步处理。"
default:
return "当前知识库暂无明确信息。"
}
@@ -12,9 +12,9 @@ import (
func TestBuildKnowledgeGuardDecisionFallsBackWhenKnowledgeMisses(t *testing.T) {
agent := newKnowledgeGuardAgentFixture()
agent.FallbackMode = enums.AIAgentFallbackModeSuggestRetry
decision := buildKnowledgeGuardDecision(agent, &retrievers.KnowledgeRetrieveResult{
KnowledgeBaseIDs: []int64{1},
FallbackMode: enums.KnowledgeFallbackModeSuggestRetry,
})
if decision.FallbackReply != "当前知识库里没有找到足够明确的信息,你可以换个更具体的问法再试一次。" {
@@ -30,7 +30,6 @@ func TestBuildKnowledgeGuardDecisionUsesAgentFallbackMessage(t *testing.T) {
agent.FallbackMessage = "请联系人工客服"
decision := buildKnowledgeGuardDecision(agent, &retrievers.KnowledgeRetrieveResult{
KnowledgeBaseIDs: []int64{1},
FallbackMode: enums.KnowledgeFallbackModeNoAnswer,
})
if decision.FallbackReply != "请联系人工客服" {
@@ -45,8 +44,7 @@ func TestBuildKnowledgeGuardDecisionInjectsStrictInstructionOnHit(t *testing.T)
Hits: []rag.RetrieveResult{
{KnowledgeBaseID: 1, Score: 0.88},
},
AnswerMode: enums.KnowledgeAnswerModeStrict,
FallbackMode: enums.KnowledgeFallbackModeNoAnswer,
AnswerMode: enums.KnowledgeAnswerModeStrict,
})
if decision.FallbackReply != "" {
@@ -65,5 +63,7 @@ func TestBuildKnowledgeGuardDecisionInjectsStrictInstructionOnHit(t *testing.T)
}
func newKnowledgeGuardAgentFixture() models.AIAgent {
return models.AIAgent{}
return models.AIAgent{
FallbackMode: enums.AIAgentFallbackModeNoAnswer,
}
}
@@ -46,7 +46,6 @@ type KnowledgeRetrieveResult struct {
ContextText string
TopScore float64
AnswerMode enums.KnowledgeAnswerMode
FallbackMode enums.KnowledgeFallbackMode
Trace *rag.RetrieveTrace
TraceItems []callbacks.RetrieverTraceItem
TraceSummary callbacks.RetrieverTraceSummary
@@ -127,7 +126,7 @@ func (r *KnowledgeRetriever) RetrieveContextByOptions(ctx context.Context, opts
ret.ContextResults = limitContextResults(ret.ContextResults, maxContextItems)
ret.ContextText = strings.TrimSpace(buildContextText(ret.ContextResults))
ret.TopScore = resolveTopScore(results)
ret.AnswerMode, ret.FallbackMode = resolveRuntimeAnswerSettings(knowledgeBaseIDs, results)
ret.AnswerMode = resolveRuntimeAnswerMode(knowledgeBaseIDs, results)
ret.TraceItems = buildRetrieverTraceItems(queryPreview, results, trace)
ret.TraceSummary = buildRetrieverTraceSummary(ret.Options, ret.Policies, ret.ContextResults, results, trace)
return ret, nil
@@ -188,34 +187,30 @@ func (r *KnowledgeRetriever) resolvePolicies(knowledgeBaseIDs []int64, opts Know
return ret
}
func resolveRuntimeAnswerSettings(knowledgeBaseIDs []int64, results []rag.RetrieveResult) (enums.KnowledgeAnswerMode, enums.KnowledgeFallbackMode) {
func resolveRuntimeAnswerMode(knowledgeBaseIDs []int64, results []rag.RetrieveResult) enums.KnowledgeAnswerMode {
knowledgeBases := loadRuntimeKnowledgeBases(knowledgeBaseIDs)
if len(knowledgeBases) == 0 {
return enums.KnowledgeAnswerModeStrict, enums.KnowledgeFallbackModeNoAnswer
return enums.KnowledgeAnswerModeStrict
}
if len(results) > 0 {
if knowledgeBase, ok := knowledgeBases[results[0].KnowledgeBaseID]; ok {
return normalizeRuntimeAnswerSettings(knowledgeBase)
return normalizeRuntimeAnswerMode(knowledgeBase)
}
}
for _, knowledgeBaseID := range knowledgeBaseIDs {
if knowledgeBase, ok := knowledgeBases[knowledgeBaseID]; ok {
return normalizeRuntimeAnswerSettings(knowledgeBase)
return normalizeRuntimeAnswerMode(knowledgeBase)
}
}
return enums.KnowledgeAnswerModeStrict, enums.KnowledgeFallbackModeNoAnswer
return enums.KnowledgeAnswerModeStrict
}
func normalizeRuntimeAnswerSettings(knowledgeBase models.KnowledgeBase) (enums.KnowledgeAnswerMode, enums.KnowledgeFallbackMode) {
func normalizeRuntimeAnswerMode(knowledgeBase models.KnowledgeBase) enums.KnowledgeAnswerMode {
answerMode := enums.KnowledgeAnswerMode(knowledgeBase.AnswerMode)
if answerMode == 0 {
answerMode = enums.KnowledgeAnswerModeStrict
}
fallbackMode := enums.KnowledgeFallbackMode(knowledgeBase.FallbackMode)
if fallbackMode == 0 {
fallbackMode = enums.KnowledgeFallbackModeNoAnswer
}
return answerMode, fallbackMode
return answerMode
}
func loadRuntimeKnowledgeBases(ids []int64) map[int64]models.KnowledgeBase {
-2
View File
@@ -25,8 +25,6 @@ func BuildKnowledgeBase(item *models.KnowledgeBase) response.KnowledgeBaseRespon
ChunkOverlapTokens: item.ChunkOverlapTokens,
AnswerMode: item.AnswerMode,
AnswerModeName: enums.GetKnowledgeAnswerModeLabel(enums.KnowledgeAnswerMode(item.AnswerMode)),
FallbackMode: item.FallbackMode,
FallbackModeName: enums.GetKnowledgeFallbackModeLabel(enums.KnowledgeFallbackMode(item.FallbackMode)),
Remark: item.Remark,
CreatedAt: item.CreatedAt,
UpdatedAt: item.UpdatedAt,
@@ -124,6 +124,8 @@ func buildAIAgentResponse(item *models.AIAgent) response.AIAgentResponse {
ReplyTimeoutSeconds: item.ReplyTimeoutSeconds,
HandoffMode: item.HandoffMode,
HandoffModeName: enums.GetAIAgentHandoffModeLabel(item.HandoffMode),
FallbackMode: item.FallbackMode,
FallbackModeName: enums.GetAIAgentFallbackModeLabel(item.FallbackMode),
FallbackMessage: item.FallbackMessage,
KnowledgeIDs: utils.SplitInt64s(item.KnowledgeIDs),
SkillIDs: utils.SplitInt64s(item.SkillIDs),
+1 -1
View File
@@ -509,6 +509,7 @@ type AIAgent struct {
ReplyTimeoutSeconds int `gorm:"type:int;not null;default:180"` // ReplyTimeoutSeconds 为异步自动回复超时秒数。
TeamIDs string `gorm:"type:varchar(500);not null;default:''"` // TeamIDs 为转人工时可路由的客服组ID列表,多个之间使用逗号分隔。
HandoffMode enums.AIAgentHandoffMode `gorm:"type:int;not null;default:1"` // HandoffMode 为转人工模式,如进入待接入池、进入默认客服组待接入池。
FallbackMode enums.AIAgentFallbackMode `gorm:"type:int;not null;default:1"` // FallbackMode 为知识库未命中时的兜底策略。
FallbackMessage string `gorm:"type:text"` // FallbackMessage 为兜底回复文案。
KnowledgeIDs string `gorm:"type:varchar(500);not null;default:''"` // KnowledgeIDs 为绑定的知识库ID列表,按顺序表示优先级。
SkillIDs string `gorm:"type:varchar(500);not null;default:''"` // SkillIDs 为绑定的技能ID列表,按顺序表示允许路由的范围。
@@ -775,7 +776,6 @@ type KnowledgeBase struct {
ChunkMaxTokens int `gorm:"type:int;not null;default:400"` // ChunkMaxTokens 为单 chunk 最大 token 数。
ChunkOverlapTokens int `gorm:"type:int;not null;default:40"` // ChunkOverlapTokens 为相邻 chunk 重叠 token 数。
AnswerMode int `gorm:"type:int;not null;default:1"` // AnswerMode 为回答模式:1严格知识库模式 2辅助解释模式。
FallbackMode int `gorm:"type:int;not null;default:1"` // FallbackMode 为兜底模式:1声明无答案 2引导换问法 3转人工。
SortNo int `gorm:"type:int;not null;default:0;index"` // SortNo 为排序号,用于后台展示和知识库的人工排序管理。
Remark string `gorm:"type:text"` // Remark 为备注。
AuditFields
+1
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@@ -52,6 +52,7 @@ type CreateAIAgentRequest struct {
ReplyTimeoutSeconds int `json:"replyTimeoutSeconds"`
TeamIDs []int64 `json:"teamIds"`
HandoffMode enums.AIAgentHandoffMode `json:"handoffMode"`
FallbackMode enums.AIAgentFallbackMode `json:"fallbackMode"`
FallbackMessage string `json:"fallbackMessage"`
KnowledgeIDs []int64 `json:"knowledgeIds"`
SkillIDs []int64 `json:"skillIds"`
@@ -14,7 +14,6 @@ type CreateKnowledgeBaseRequest struct {
ChunkMaxTokens int `json:"chunkMaxTokens"`
ChunkOverlapTokens int `json:"chunkOverlapTokens"`
AnswerMode int `json:"answerMode"`
FallbackMode int `json:"fallbackMode"`
Remark string `json:"remark"`
}
@@ -71,7 +70,6 @@ type KnowledgeAnswerRequest struct {
SessionID string `json:"sessionId"`
ConversationID int64 `json:"conversationId"`
AnswerMode int `json:"answerMode"`
FallbackMode int `json:"fallbackMode"`
}
type CreateKnowledgeFeedbackRequest struct {
+2
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@@ -83,6 +83,8 @@ type AIAgentResponse struct {
Teams []AIAgentTeamResponse `json:"teams"`
HandoffMode enums.AIAgentHandoffMode `json:"handoffMode"`
HandoffModeName string `json:"handoffModeName"`
FallbackMode enums.AIAgentFallbackMode `json:"fallbackMode"`
FallbackModeName string `json:"fallbackModeName"`
FallbackMessage string `json:"fallbackMessage"`
KnowledgeIDs []int64 `json:"knowledgeIds"`
KnowledgeBaseNames []string `json:"knowledgeBaseNames"`
@@ -22,8 +22,6 @@ type KnowledgeBaseResponse struct {
ChunkOverlapTokens int `json:"chunkOverlapTokens"`
AnswerMode int `json:"answerMode"`
AnswerModeName string `json:"answerModeName"`
FallbackMode int `json:"fallbackMode"`
FallbackModeName string `json:"fallbackModeName"`
DocumentCount int64 `json:"documentCount"`
FAQCount int64 `json:"faqCount"`
Remark string `json:"remark"`
+21
View File
@@ -215,6 +215,27 @@ func GetAIAgentHandoffModeLabel(mode AIAgentHandoffMode) string {
return aiAgentHandoffModeLabelMap[mode]
}
type AIAgentFallbackMode int
const (
AIAgentFallbackModeNoAnswer AIAgentFallbackMode = 1
AIAgentFallbackModeSuggestRetry AIAgentFallbackMode = 2
)
var AIAgentFallbackModeValues = []AIAgentFallbackMode{
AIAgentFallbackModeNoAnswer,
AIAgentFallbackModeSuggestRetry,
}
var aiAgentFallbackModeLabelMap = map[AIAgentFallbackMode]string{
AIAgentFallbackModeNoAnswer: "直接声明无答案",
AIAgentFallbackModeSuggestRetry: "建议补充信息",
}
func GetAIAgentFallbackModeLabel(mode AIAgentFallbackMode) string {
return aiAgentFallbackModeLabelMap[mode]
}
const (
IMRealtimeEventConnected = "connected"
IMRealtimeEventPong = "pong"
-18
View File
@@ -214,21 +214,3 @@ var knowledgeAnswerModeLabelMap = map[KnowledgeAnswerMode]string{
func GetKnowledgeAnswerModeLabel(mode KnowledgeAnswerMode) string {
return knowledgeAnswerModeLabelMap[mode]
}
type KnowledgeFallbackMode int
const (
KnowledgeFallbackModeNoAnswer KnowledgeFallbackMode = 1
KnowledgeFallbackModeSuggestRetry KnowledgeFallbackMode = 2
KnowledgeFallbackModeTransferHuman KnowledgeFallbackMode = 3
)
var knowledgeFallbackModeLabelMap = map[KnowledgeFallbackMode]string{
KnowledgeFallbackModeNoAnswer: "直接声明无答案",
KnowledgeFallbackModeSuggestRetry: "建议重试",
KnowledgeFallbackModeTransferHuman: "转人工",
}
func GetKnowledgeFallbackModeLabel(mode KnowledgeFallbackMode) string {
return knowledgeFallbackModeLabelMap[mode]
}
+8
View File
@@ -101,6 +101,7 @@ func (s *aIAgentService) UpdateAIAgent(req request.UpdateAIAgentRequest, operato
"reply_timeout_seconds": item.ReplyTimeoutSeconds,
"team_ids": item.TeamIDs,
"handoff_mode": item.HandoffMode,
"fallback_mode": item.FallbackMode,
"fallback_message": item.FallbackMessage,
"knowledge_ids": item.KnowledgeIDs,
"skill_ids": item.SkillIDs,
@@ -157,6 +158,12 @@ func (s *aIAgentService) buildAIAgentModel(id int64, req request.CreateAIAgentRe
if !slices.Contains(enums.AIAgentHandoffModeValues, enums.AIAgentHandoffMode(req.HandoffMode)) {
return nil, errorsx.InvalidParam("转人工模式不合法")
}
if req.FallbackMode == 0 {
req.FallbackMode = enums.AIAgentFallbackModeNoAnswer
}
if !slices.Contains(enums.AIAgentFallbackModeValues, enums.AIAgentFallbackMode(req.FallbackMode)) {
return nil, errorsx.InvalidParam("兜底策略不合法")
}
if enums.AIAgentHandoffMode(req.HandoffMode) == enums.AIAgentHandoffModeDefaultTeamPool && len(teamIDs) == 0 {
return nil, errorsx.InvalidParam("默认客服组待接入池模式必须至少选择一个客服组")
}
@@ -209,6 +216,7 @@ func (s *aIAgentService) buildAIAgentModel(id int64, req request.CreateAIAgentRe
ReplyTimeoutSeconds: req.ReplyTimeoutSeconds,
TeamIDs: utils.JoinInt64s(teamIDs),
HandoffMode: req.HandoffMode,
FallbackMode: req.FallbackMode,
FallbackMessage: strings.TrimSpace(req.FallbackMessage),
KnowledgeIDs: utils.JoinInt64s(knowledgeIDs),
SkillIDs: utils.JoinInt64s(skillIDs),
@@ -112,7 +112,6 @@ func (s *knowledgeBaseService) UpdateKnowledgeBase(req request.UpdateKnowledgeBa
"chunk_max_tokens": item.ChunkMaxTokens,
"chunk_overlap_tokens": item.ChunkOverlapTokens,
"answer_mode": item.AnswerMode,
"fallback_mode": item.FallbackMode,
"remark": item.Remark,
"update_user_id": operator.UserID,
"update_user_name": operator.Username,
@@ -161,7 +160,6 @@ func (s *knowledgeBaseService) buildKnowledgeBaseModel(req request.CreateKnowled
ChunkMaxTokens: req.ChunkMaxTokens,
ChunkOverlapTokens: req.ChunkOverlapTokens,
AnswerMode: req.AnswerMode,
FallbackMode: req.FallbackMode,
Remark: req.Remark,
}
if item.DefaultTopK == 0 {
@@ -208,9 +206,6 @@ func (s *knowledgeBaseService) buildKnowledgeBaseModel(req request.CreateKnowled
if item.AnswerMode == 0 {
item.AnswerMode = 1
}
if item.FallbackMode == 0 {
item.FallbackMode = 1
}
return item, nil
}
+389
View File
@@ -0,0 +1,389 @@
// Code generated by cmd/enums/generator.go. DO NOT EDIT.
export enum AIAgentFallbackMode {
NoAnswer = 1,
SuggestRetry = 2,
}
export const AIAgentFallbackModeLabels: Record<AIAgentFallbackMode, string> = {
[AIAgentFallbackMode.NoAnswer]: "直接声明无答案",
[AIAgentFallbackMode.SuggestRetry]: "建议补充信息",
}
export enum AIAgentHandoffMode {
WaitPool = 1,
DefaultTeamPool = 2,
AIHoldAndNotify = 3,
}
export const AIAgentHandoffModeLabels: Record<AIAgentHandoffMode, string> = {
[AIAgentHandoffMode.WaitPool]: "进入待接入池",
[AIAgentHandoffMode.DefaultTeamPool]: "进入默认客服组待接入池",
[AIAgentHandoffMode.AIHoldAndNotify]: "AI托底并提醒人工",
}
export enum AIModelType {
LLM = "llm",
Embedding = "embedding",
Rerank = "rerank",
}
export const AIModelTypeLabels: Record<AIModelType, string> = {
[AIModelType.LLM]: "大语言模型",
[AIModelType.Embedding]: "向量模型",
[AIModelType.Rerank]: "重排序模型",
}
export enum AIProvider {
OpenAI = "openai",
}
export const AIProviderLabels: Record<AIProvider, string> = {
[AIProvider.OpenAI]: "OpenAI",
}
export enum AssetProvider {
Local = "local",
OSS = "oss",
}
export const AssetProviderLabels: Record<AssetProvider, string> = {
[AssetProvider.Local]: "本地存储",
[AssetProvider.OSS]: "对象存储",
}
export enum AssetStatus {
Pending = 1,
Success = 2,
Failed = 3,
Deleted = 4,
}
export const AssetStatusLabels: Record<AssetStatus, string> = {
[AssetStatus.Pending]: "处理中",
[AssetStatus.Success]: "成功",
[AssetStatus.Failed]: "失败",
[AssetStatus.Deleted]: "已删除",
}
export enum ContactType {
Mobile = "mobile",
Email = "email",
Other = "other",
}
export const ContactTypeLabels: Record<ContactType, string> = {
[ContactType.Mobile]: "手机号",
[ContactType.Email]: "邮箱",
[ContactType.Other]: "其他",
}
export enum ExternalSource {
WebChat = "web_chat",
WxWorkKF = "wxwork_kf",
}
export const ExternalSourceLabels: Record<ExternalSource, string> = {
[ExternalSource.WebChat]: "网页客服",
[ExternalSource.WxWorkKF]: "企业微信客服",
}
export enum Gender {
Unknown = 0,
Male = 1,
Female = 2,
}
export const GenderLabels: Record<Gender, string> = {
[Gender.Unknown]: "未知",
[Gender.Male]: "男",
[Gender.Female]: "女",
}
export enum IMAssignmentStatus {
Active = 0,
Inactive = 1,
}
export const IMAssignmentStatusLabels: Record<IMAssignmentStatus, string> = {
[IMAssignmentStatus.Active]: "进行中",
[IMAssignmentStatus.Inactive]: "已结束",
}
export enum IMAssignmentType {
Assign = "assign",
Transfer = "transfer",
}
export const IMAssignmentTypeLabels: Record<IMAssignmentType, string> = {
[IMAssignmentType.Assign]: "分配",
[IMAssignmentType.Transfer]: "转接",
}
export enum IMConversationServiceMode {
AIOnly = 1,
HumanOnly = 2,
AIFirst = 3,
}
export const IMConversationServiceModeLabels: Record<IMConversationServiceMode, string> = {
[IMConversationServiceMode.AIOnly]: "仅AI",
[IMConversationServiceMode.HumanOnly]: "仅人工",
[IMConversationServiceMode.AIFirst]: "AI优先",
}
export enum IMConversationStatus {
AIServing = 1,
Pending = 2,
Active = 3,
Closed = 4,
}
export const IMConversationStatusLabels: Record<IMConversationStatus, string> = {
[IMConversationStatus.AIServing]: "AI接待中",
[IMConversationStatus.Pending]: "待接入",
[IMConversationStatus.Active]: "处理中",
[IMConversationStatus.Closed]: "已关闭",
}
export enum IMEventType {
Create = "create",
Assign = "assign",
Transfer = "transfer",
Close = "close",
MessageSend = "message_send",
MessageRecall = "message_recall",
}
export const IMEventTypeLabels: Record<IMEventType, string> = {
[IMEventType.Create]: "创建会话",
[IMEventType.Assign]: "分配会话",
[IMEventType.Transfer]: "转接会话",
[IMEventType.Close]: "关闭会话",
[IMEventType.MessageSend]: "发送消息",
[IMEventType.MessageRecall]: "撤回消息",
}
export enum IMMessageStatus {
Sending = 1,
Sent = 2,
Delivered = 3,
Read = 4,
Failed = 5,
Recalled = 6,
}
export const IMMessageStatusLabels: Record<IMMessageStatus, string> = {
[IMMessageStatus.Sending]: "发送中",
[IMMessageStatus.Sent]: "已发送",
[IMMessageStatus.Delivered]: "已送达",
[IMMessageStatus.Read]: "已读",
[IMMessageStatus.Failed]: "发送失败",
[IMMessageStatus.Recalled]: "已撤回",
}
export enum IMMessageType {
Text = "text",
Image = "image",
Attachment = "attachment",
HTML = "html",
}
export const IMMessageTypeLabels: Record<IMMessageType, string> = {
[IMMessageType.Text]: "文本",
[IMMessageType.Image]: "图片",
[IMMessageType.Attachment]: "附件",
[IMMessageType.HTML]: "富文本",
}
export enum IMParticipantType {
Customer = "customer",
Agent = "agent",
AI = "ai",
System = "system",
}
export const IMParticipantTypeLabels: Record<IMParticipantType, string> = {
[IMParticipantType.Customer]: "客户",
[IMParticipantType.Agent]: "客服",
[IMParticipantType.AI]: "AI",
[IMParticipantType.System]: "系统",
}
export enum IMSenderType {
Agent = "agent",
Customer = "customer",
AI = "ai",
System = "system",
}
export const IMSenderTypeLabels: Record<IMSenderType, string> = {
[IMSenderType.Agent]: "客服",
[IMSenderType.Customer]: "客户",
[IMSenderType.AI]: "AI",
[IMSenderType.System]: "系统",
}
export enum KnowledgeAnswerMode {
Strict = 1,
Assist = 2,
}
export const KnowledgeAnswerModeLabels: Record<KnowledgeAnswerMode, string> = {
[KnowledgeAnswerMode.Strict]: "严格模式",
[KnowledgeAnswerMode.Assist]: "辅助模式",
}
export enum KnowledgeAnswerStatus {
Normal = 1,
NoAnswer = 2,
Fallback = 3,
Blocked = 4,
}
export const KnowledgeAnswerStatusLabels: Record<KnowledgeAnswerStatus, string> = {
[KnowledgeAnswerStatus.Normal]: "正常",
[KnowledgeAnswerStatus.NoAnswer]: "无答案",
[KnowledgeAnswerStatus.Fallback]: "兜底回复",
[KnowledgeAnswerStatus.Blocked]: "已屏蔽",
}
export enum KnowledgeBaseType {
Document = "document",
FAQ = "faq",
}
export const KnowledgeBaseTypeLabels: Record<KnowledgeBaseType, string> = {
[KnowledgeBaseType.Document]: "文档知识库",
[KnowledgeBaseType.FAQ]: "FAQ知识库",
}
export enum KnowledgeChunkProvider {
Fixed = "fixed",
Structured = "structured",
FAQ = "faq",
Semantic = "semantic",
}
export const KnowledgeChunkProviderLabels: Record<KnowledgeChunkProvider, string> = {
[KnowledgeChunkProvider.Fixed]: "固定长度",
[KnowledgeChunkProvider.Structured]: "结构化分块",
[KnowledgeChunkProvider.FAQ]: "问答式分块",
[KnowledgeChunkProvider.Semantic]: "语义分块",
}
export enum KnowledgeChunkType {
Text = "text",
FAQ = "faq",
Table = "table",
Code = "code",
}
export const KnowledgeChunkTypeLabels: Record<KnowledgeChunkType, string> = {
[KnowledgeChunkType.Text]: "文本",
[KnowledgeChunkType.FAQ]: "问答",
[KnowledgeChunkType.Table]: "表格",
[KnowledgeChunkType.Code]: "代码",
}
export enum KnowledgeDocumentContentType {
HTML = "html",
Markdown = "markdown",
}
export const KnowledgeDocumentContentTypeLabels: Record<KnowledgeDocumentContentType, string> = {
[KnowledgeDocumentContentType.HTML]: "HTML",
[KnowledgeDocumentContentType.Markdown]: "Markdown",
}
export enum KnowledgeDocumentIndexStatus {
Pending = "pending",
Indexed = "indexed",
Failed = "failed",
}
export const KnowledgeDocumentIndexStatusLabels: Record<KnowledgeDocumentIndexStatus, string> = {
[KnowledgeDocumentIndexStatus.Pending]: "待索引",
[KnowledgeDocumentIndexStatus.Indexed]: "已索引",
[KnowledgeDocumentIndexStatus.Failed]: "索引失败",
}
export enum KnowledgeFeedbackType {
Like = 1,
Dislike = 2,
NotHelpful = 3,
WrongCitation = 4,
Other = 5,
}
export const KnowledgeFeedbackTypeLabels: Record<KnowledgeFeedbackType, string> = {
[KnowledgeFeedbackType.Like]: "点赞",
[KnowledgeFeedbackType.Dislike]: "点踩",
[KnowledgeFeedbackType.NotHelpful]: "无帮助",
[KnowledgeFeedbackType.WrongCitation]: "引用错误",
[KnowledgeFeedbackType.Other]: "其他",
}
export enum KnowledgeRetrieveChannel {
IM = "im",
AgentAssist = "agent_assist",
API = "api",
Debug = "debug",
}
export const KnowledgeRetrieveChannelLabels: Record<KnowledgeRetrieveChannel, string> = {
[KnowledgeRetrieveChannel.IM]: "客服会话",
[KnowledgeRetrieveChannel.AgentAssist]: "客服助手",
[KnowledgeRetrieveChannel.API]: "API接口",
[KnowledgeRetrieveChannel.Debug]: "调试",
}
export enum KnowledgeRetrieveScene {
FirstResponse = "first_response",
Assist = "assist",
QA = "qa",
}
export const KnowledgeRetrieveSceneLabels: Record<KnowledgeRetrieveScene, string> = {
[KnowledgeRetrieveScene.FirstResponse]: "首次回复",
[KnowledgeRetrieveScene.Assist]: "辅助回复",
[KnowledgeRetrieveScene.QA]: "问答",
}
export enum ServiceStatus {
Idle = 0,
Busy = 1,
}
export const ServiceStatusLabels: Record<ServiceStatus, string> = {
[ServiceStatus.Idle]: "空闲",
[ServiceStatus.Busy]: "忙碌",
}
export enum Status {
Ok = 0,
Disabled = 1,
Deleted = 2,
}
export const StatusLabels: Record<Status, string> = {
[Status.Ok]: "启用",
[Status.Disabled]: "禁用",
[Status.Deleted]: "已删除",
}
export enum ThirdProvider {
WxWork = "wxwork",
Dingtalk = "dingtalk",
}
export const ThirdProviderLabels: Record<ThirdProvider, string> = {
[ThirdProvider.WxWork]: "企业微信",
[ThirdProvider.Dingtalk]: "钉钉",
}
export enum TicketSeverity {
Minor = 1,
Major = 2,
Critical = 3,
}
export const TicketSeverityLabels: Record<TicketSeverity, string> = {
[TicketSeverity.Minor]: "轻微",
[TicketSeverity.Major]: "严重",
[TicketSeverity.Critical]: "致命",
}
export enum TicketStatus {
New = "new",
Open = "open",
PendingCustomer = "pending_customer",
PendingInternal = "pending_internal",
Resolved = "resolved",
Closed = "closed",
Cancelled = "cancelled",
}
export const TicketStatusLabels: Record<TicketStatus, string> = {
[TicketStatus.New]: "新建",
[TicketStatus.Open]: "处理中",
[TicketStatus.PendingCustomer]: "待客户反馈",
[TicketStatus.PendingInternal]: "待内部处理",
[TicketStatus.Resolved]: "已解决",
[TicketStatus.Closed]: "已关闭",
[TicketStatus.Cancelled]: "已取消",
}
export enum VectorDBType {
Qdrant = "qdrant",
}
export const VectorDBTypeLabels: Record<VectorDBType, string> = {
[VectorDBType.Qdrant]: "Qdrant",
}